Garry's Mod
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Обновление: 1 мар. 2021 г. в 6:59

Actually fixed?

Обновление: 15 фев. 2021 г. в 17:13

* Fixed ammo display for normal Extinguisher not showing up

Обновление: 18 дек. 2019 г. в 7:34

None Provided

Обновление: 24 мар. 2019 г. в 5:59

* Fixed sound looping after the weapon was dropped
* Fixed dropping and picking the weapon up giving you ammo unintentionally
* Fixed ammo regen resetting ammo if it is above the set maximum

Обновление: 8 окт. 2018 г. в 10:24

Added ExtinguisherDoExtinguish hook. If you want to override the default extinguishing action, or do something custom when something gets extinguished by this mod, use this hook:

hook.Add( "ExtinguisherDoExtinguish", "", function( prop ) print( prop ) -- The prop that is being extinguished, can be any entity return true -- true to prevent default action. Other values or no return will mean do default action. end )

Обновление: 30 сен. 2018 г. в 9:45

Added admin only infinite Fire Extinguisher

Обновление: 24 янв. 2015 г. в 3:25

Fixed a Lua error that happened when you ran out of ammo.

Обновление: 12 июл. 2014 г. в 11:52

Обновление: 1 апр. 2014 г. в 4:11

Обновление: 4 янв. 2014 г. в 15:46

* Added selection icon
* Improved world model
* Improved view model, made compatible with View Model Hands
* Added ammo
* Ammo regenerates up to 1000 underwater.
* Removed secondary attack
* A lot of optimizations ( Effect fix, the thing fires slower, multiplayer prediction fixes )
* Reanimated, added idle animations and firing animations.