Garry's Mod

Garry's Mod

Fire Extinguisher
Ergebnisse 1–10 von 15
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Update: 1. Mrz. 2021 um 6:59

Actually fixed?

Update: 15. Feb. 2021 um 17:13

* Fixed ammo display for normal Extinguisher not showing up

Update: 18. Dez. 2019 um 7:34

None Provided

Update: 24. Mrz. 2019 um 5:59

* Fixed sound looping after the weapon was dropped
* Fixed dropping and picking the weapon up giving you ammo unintentionally
* Fixed ammo regen resetting ammo if it is above the set maximum

Update: 8. Okt. 2018 um 10:24

Added ExtinguisherDoExtinguish hook. If you want to override the default extinguishing action, or do something custom when something gets extinguished by this mod, use this hook:

hook.Add( "ExtinguisherDoExtinguish", "", function( prop ) print( prop ) -- The prop that is being extinguished, can be any entity return true -- true to prevent default action. Other values or no return will mean do default action. end )

Update: 30. Sep. 2018 um 9:45

Added admin only infinite Fire Extinguisher

Update: 24. Jan. 2015 um 3:25

Fixed a Lua error that happened when you ran out of ammo.

Update: 12. Jul. 2014 um 11:52

Update: 1. Apr. 2014 um 4:11

Update: 4. Jan. 2014 um 15:46

* Added selection icon
* Improved world model
* Improved view model, made compatible with View Model Hands
* Added ammo
* Ammo regenerates up to 1000 underwater.
* Removed secondary attack
* A lot of optimizations ( Effect fix, the thing fires slower, multiplayer prediction fixes )
* Reanimated, added idle animations and firing animations.