Garry's Mod

Garry's Mod

Fire Extinguisher
Viser 1–10 av 15 bidrag
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Oppdatering: 1. mars 2021 @ 6.59

Actually fixed?

Oppdatering: 15. feb. 2021 @ 17.13

* Fixed ammo display for normal Extinguisher not showing up

Oppdatering: 18. des. 2019 @ 7.34

None Provided

Oppdatering: 24. mars 2019 @ 5.59

* Fixed sound looping after the weapon was dropped
* Fixed dropping and picking the weapon up giving you ammo unintentionally
* Fixed ammo regen resetting ammo if it is above the set maximum

Oppdatering: 8. okt. 2018 @ 10.24

Added ExtinguisherDoExtinguish hook. If you want to override the default extinguishing action, or do something custom when something gets extinguished by this mod, use this hook:

hook.Add( "ExtinguisherDoExtinguish", "", function( prop ) print( prop ) -- The prop that is being extinguished, can be any entity return true -- true to prevent default action. Other values or no return will mean do default action. end )

Oppdatering: 30. sep. 2018 @ 9.45

Added admin only infinite Fire Extinguisher

Oppdatering: 24. jan. 2015 @ 3.25

Fixed a Lua error that happened when you ran out of ammo.

Oppdatering: 12. juli 2014 @ 11.52

Oppdatering: 1. apr. 2014 @ 4.11

Oppdatering: 4. jan. 2014 @ 15.46

* Added selection icon
* Improved world model
* Improved view model, made compatible with View Model Hands
* Added ammo
* Ammo regenerates up to 1000 underwater.
* Removed secondary attack
* A lot of optimizations ( Effect fix, the thing fires slower, multiplayer prediction fixes )
* Reanimated, added idle animations and firing animations.