围攻
47 个评价
Realistic Helicopter V2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
342.035 KB
2017 年 4 月 5 日 下午 7:26
2017 年 4 月 12 日 下午 1:21
5 项改动说明 ( 查看 )

订阅以下载
Realistic Helicopter V2

在 PowerConverter 的 1 个合集中
PowerConverter's Colleciton
17 件物品
描述
It's been almost 2 years since I released my first helicopter.
Let's be honest, that thing's way too hard to fly :P


This new helicopter has vastly improved handling. Like, so much better it's ridiculous.
It still flies like a real helicopter, which takes some skill, but it's so much easier now.
Like the original, It still has full cyclic, collective, and tail rotor controls.


Arrow Keys = Cyclic (tilt forward, back, left, right)
T and G = Collective (move up and down)
F and H = Tail rotor left, right (Use this in combination with cyclic to make nice turns)
Enter = Start engine!

R and Y = Cockpit and chase cameras, respectively



______________________________________
Check out my latest vehicle: Realistic Helicopter V3!
24 条留言
RANDOM RANDOMICO 3 月 1 日 上午 6:12 
the tail rotor it's amazing!
Gargozul 2017 年 12 月 21 日 下午 8:49 
I loved your 1st helicopter (and I still have it), but this new one is really amazing! can't imagine the time you took to build it... Great work, thanks!
Uberspider13 2017 年 12 月 14 日 下午 10:48 
I got the old one too because I love them so much

Uberspider13 2017 年 12 月 14 日 下午 10:47 
I love it, this is amazing
mxdanger 2017 年 11 月 19 日 下午 8:50 
To be honnest I liked the fuselage of the older helicopter better than this one. This newer is too blocky and wide and has a odd looking airframe, but otherwise it's much better functionally. :steamsalty:
PowerConverter  [作者] 2017 年 7 月 27 日 下午 12:04 
Oh that's so cool! I had to learn how a swashplate works for my first heli. The hardest part was making it move in any direction while staying compact. I didn't know about dissymmetry of lift back then, but I did more research on it this time. My little wing panel sorta/kinda simulates the way a real heli works, by reducing the advancing blade's angle of attack. Spinning the rotor faster also helps reduce the dissymmetry.
Big Mathis 2017 年 7 月 27 日 上午 9:07 
I see. That makes sense.

I first learned how to build helicopters by reverse engineering your realistic helicopter. A year ago I didn't even know what a swashplate was.

Have you checked out how real life helicopters compensate for dissymmetry of lift?
PowerConverter  [作者] 2017 年 7 月 27 日 上午 8:42 
I originally used wings on the fuselage, but the rotor tilted heavily to the right as it flew forward.I didn't like the way that looked so I had to come up with something different.

Aaand I just realized you're that helicopter guy lol. Yeah I've seen you on r/Besiege and you made that excellent tutorial. I've subbed your Huey and Chinook for a while now! Some of the best heli's on the Workshop.
Big Mathis 2017 年 7 月 26 日 下午 11:47 
Ah I see it. Well thought. However, it is also possible to remove dissymmetry of lift by adding wing panels on the sides of the fuselage to compensate for the roll. I usually avoid doing that unless absolutely necessary. Have you checked out my helicopters?
PowerConverter  [作者] 2017 年 7 月 26 日 下午 7:08 
@Big Mathis, I'm a little bit proud of that part and happy someone noticed :D

Under the front cyclic piston I attached a tiny wing panel and angled it so that as you fly forward, wind resistance pushes that piston backward. As the piston is pushed back, it automatiacally trims the cyclic and applies a bit of left roll. The panel also limits how fast the heli can fly, which helps keep things stable.