边缘世界 RimWorld

边缘世界 RimWorld

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Accurate Mortars
   
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Mod, 1.0
文件大小
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更新日期
880.682 KB
2017 年 3 月 11 日 上午 11:59
2018 年 10 月 17 日 下午 9:18
11 项改动说明 ( 查看 )

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Accurate Mortars

描述
Updated to support Version 1.0!!

Mod Description
This is a simple mod that makes all of the vanilla mortars way more accurate.
Mortars' spread will be decreased from 13 to 5,
it'll also decrease the cooldown from 28sec to 20sec.

Note that...
This mod only works with vanilla mortars.
This mod can affect the accuracy of enemy NPC too!!

The mod should work with an existing save.
If there is any bug, question, or suggestion, feel free to comment.

Download old Versions
https://github.com/Nick-2525/AccurateMortars_Storage.git
Just download it from the green button at the top right that says "Clone or download", and click "download Zip". Extract it and take whatever version of Accurate Mortars, and put it in your "Mods" folder!(Steam\steamapps\common\RimWorld\Mods)

My other mods
"Accurate Mortars Lite" - The same mod as this one. But without cooldown reduction.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=882924533

"Firefoam Mortar" - A mortar that can extinguish FIRE!!(eventually)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=884312231
61 条留言
Shootex 2020 年 3 月 24 日 下午 11:42 
I am a huge fan of the mod, and the original author hasn't updated it yet so I updated it. Link can be found here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2034585850

Redone and ready to go for 1.1. Full credit goes to Nick-2525
megacoosboy 2020 年 3 月 6 日 上午 9:00 
Mortars seem so much more vital to colony defense in the new dlc.
Are you planning to update this to 1.1?
Confused Crawdad 2020 年 2 月 24 日 上午 9:46 
This is great, are you planning a 1.1 update?
Wächter 2019 年 7 月 19 日 上午 8:51 
hehe you're welcome :steamhappy:
Nick  [作者] 2019 年 7 月 18 日 下午 4:25 
Acclamator,
Thanks for sharing this info by the way!
Nick  [作者] 2019 年 7 月 18 日 下午 4:24 
NoirDelRey,
Possibly yes.
I suck at coding, so issues with other mods that uses Buildings_Security.xml is likely to happen.:steamfacepalm:

However, if you want, you can modify the numbers in the vanilla file yourself and it MIGHT work with other mods.

1.Make sure to unsubscribe this mod.
2.Follow instructions from Acclamator's comment for custom settings!
astral_rovte 2019 年 7 月 18 日 上午 12:44 
Are there any possible compatibility issues Anit-Air Artillery Mod?
Wächter 2019 年 3 月 19 日 上午 6:56 
If you want to have custom settings:

For fire rate:

Step1: deactivate the mod in Rimworld
S2: close Rimworld
S3: make a copy of:
\Steam\steamapps\common\RimWorld\Mods\Core\Defs\ThingDefs_Buildings\Buildings_Security.xml

S4: put it somewhere where it does not interfere, like your desktop
S5: open:
\ThingDefs_Buildings\Buildings_Security.xml

Step 6: seach for: mortars

S7: scroll down till you find: "<turretBurstCooldownTime>28.0</turretBurstCooldownTime>"
S8: alter it
( for example: <turretBurstCooldownTime>5.0</turretBurstCooldownTime> shoots every 5 seconds + aim time of 4 seconds = 9 seconds + ammo aquisition)

For accuracy:

S1: same
S2: same
S3: same: \ThingDefs_Buildings\Buildings_Security.xml (you only need a safty copie of the original)
S4: same
S5: open:
\RimWorld\Mods\Core\Defs\ThingDefs_Buildings\Buildings_Security.xml
S6: seach for : Mortar turret
S7: same: "<forcedMissRadius>13</forcedMissRadius>"
S8: alter it

If you want to change stuff about shells, ask me
Reformed Automatan 2019 年 3 月 6 日 下午 9:25 
Could you add a sliding bar in mod settings so we can customize the accuracy and fire rate?
ZaGeR 2019 年 3 月 3 日 下午 12:35 
Cool thks.