Source Filmmaker

Source Filmmaker

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Overwatch: Genji (Bedouin)
   
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Universe: Original IP
Model
Models: Character
标签: SFM
文件大小
发表于
313.870 MB
2016 年 11 月 11 日 下午 4:17
1 项改动说明 ( 查看 )

订阅以下载
Overwatch: Genji (Bedouin)

描述
RA-SHI-DOOOOOOOOO

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Alternate SFM Download:
http://www.mediafire.com/file/1jw077wc678bon7/Genji_BEDOUINrar

GMod Workshop Download:
What?

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FEATURES:
Genji
-Original rigging
-Two skins: Bedouin and Nomad

Shuriken
-All skins: Bedouin, Nomad, Gold Bedouin, and Gold Nomad

Dragonblade
-Original rigging
-Dragonblade and Dragonblade Sheathe as separate models
-All skins: Bedouin, Nomad, and Gold

Wakizashi
-Original rigging
-Wakizashi and Wakizashi Sheathe as separate models
-All skins: Bedouin, Nomad, Gold Bedouin, and Gold Nomad

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KNOWN ISSUES:
-None. Let me know what they are in the comments below.

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CREDITS AND COPYRIGHT:
Blizzard Entertainment's developers for creating the textures and models.
id-daemon for providing the necessary tools to get these models.
Sundownsyndrome for porting the model.
BlueFlytrap for developing the PBR workflow.

Image by Sundownsyndrome/Ageha (me).

I do not own this model. Genji is property of Blizzard Entertainment. All rights are reserved to that company.

Do not redistribute this model without my permission. Reuploading somewhere else without my consent will result in a DMCA threat. Failure to heed the warnings will result in a DMCA takedown.

This model was ported without the permission of the creators.

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SPECIAL NOTE FROM BLUEFLYTRAP:
This is using a debased conversion of pbr (physical based rendering) to blinn (what source uses. i.e. not pbr). What this means is the lighting environment itself is just as important as good lighting is.
I'm not referring to map lighting. I mean having a dozen or more subtle shadowless lights scattered about to pretty much simulate the lighting of the environment around you.
Don't be lazy. I couldn't make it any easier and believe me I tried.

SPECIAL NOTE FROM SUNDOWNSYNDROME:
I feel like I should note that the weapons are much bigger than they should be. I recommend resizing the models in SFM from 0.1 to 0.08, or somewhere around there. Should scale the weapon properly then.

Includes:
overwatch\Characters\Genji\dragonblade_bedouin.mdl
overwatch\Characters\Genji\dragonblade_sheathe_bedouin.mdl
overwatch\Characters\Genji\genji_bedouin.mdl
overwatch\Characters\Genji\shuriken_bedouin.mdl
overwatch\Characters\Genji\wakizashi_bedouin.mdl
overwatch\Characters\Genji\wakizashi_sheathe_bedouin.mdl
热门讨论 查看全部(1)
11
2017 年 11 月 7 日 下午 12:08
Bedouin posters go here!
the onion .. is ringing..
35 条留言
deQuiicKeRR 6 月 14 日 上午 10:40 
i wait to see this for gmod pls
deQuiicKeRR 2024 年 8 月 17 日 下午 3:40 
pls gmod:steamthis:
Weapon Guy 2017 年 6 月 10 日 上午 7:09 
can anyone help

every time i load a a model my SFM closes its self .PLZ help
BlueFlytrap 2016 年 12 月 11 日 上午 11:45 
Right click light.
Disable shadows.

Rejoice as you surpass the 8 shadowed light limit.
Infurno 2016 年 12 月 11 日 上午 11:43 
Huh aight im pretty sure its not me being bad at lighting so whats this shadowless lights and how do i use it lol
Sundown  [作者] 2016 年 11 月 21 日 下午 1:39 
then i guess you're just bad at lighting and having shadowless lights light up the model
Infurno 2016 年 11 月 20 日 下午 10:59 
i've tried now lol but nothing fixed
Sundown  [作者] 2016 年 11 月 20 日 上午 11:29 
have you tried putting the lights on the black parts at all
Infurno 2016 年 11 月 20 日 上午 11:11 
Ill try but like no matter where i put it it shows black does have to be in light?
Sundown  [作者] 2016 年 11 月 20 日 上午 6:16 
have you tried using lights