Dominions 6

Dominions 6

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Achaemenid and Hellenistic World (Random Thrones Version)
   
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11 月 24 日 下午 7:15
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Achaemenid and Hellenistic World (Random Thrones Version)

在 Vesporium 的 3 个合集中
Vesporium's Ancient Historical Maps
8 件物品
All Maps based on our Earth
19 件物品
All Modnations with a starter in Vesporium's Ancient Historical Maps
58 件物品
描述
353 provinces : 288 land and 65 sea (revealed map)
Work In Progress

This map is a sub-part of the “Huge Classical Ancient Mediterranean” map, and is a non-wraparoundable map (a flat map), from Greece and Cyrenaica on west, to Indus, Himalayas and Transoxiana on east, and from Ciscaucasia on north, to present-day Sudan, Eritrea and Arabia on south. This map is based on classical antiquity (especially from the Vth century BC/BCE to IInd century BC/BCE) nations, provinces names and lore. Here you can recreate, in Dominions 6, epic campaigns of Darius and Alexander, as entirely reforming many empires : Egyptian, Assyrian, Babylonian, Achaemenid, Alexander's empire, and all Hellenistic kingdoms.

I made this map so as to be able to have a certain number of Dominion nations, reduced compared to “Huge Classical Ancient Mediterranean” (designed for 30-31 nations), especially for players who like this concept but would like a smaller map.

This map is the version of Achaemenid and Hellenistic World WITHOUT preset thrones, now there is 24 provinces where thrones will appear preferentially, but any thrones are placed as sites, so thrones are randomly placed and don't follow any lore or themed logic. Localisation of each throne changes at every game, and their guards too.
The same version of this map but WITH preset thrones, where each throne is constantly placed as the same province to follow lore or themed logic, is available at https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3559895382.

This map is designed for the 17-18 following nations (especially EA) : (*=mod nation)
For each era, each lign is designed for one and only one naion, and lists all nations which have a same or a very near capital/spawnpoint/starter. For each era, more canonical nation is listed first.

3 underwater/amphibian nations :
- South Mediterranean/Cyrenians : EA Pelagia, MA Pelagia, LA Erytheia
- Minoans/Mycenians : EA Therodos
- Pontians : EA Atlantis, MA Atlantis

14-15 land nations :
- Epirots : EA Mekone, MA Arcoscephale (macedonians), LA Phlegra
- Athenian Greeks/Delian League : EA Arcoscephale, MA Phlegra (spartians), LA Arcoscephale
- Thracians : EA Paionia* (thracians-macedonians), EA Pangaea, MA Pangaea, LA Pangaea, AND/OR Pergamians : EA Ermor, MA Pythium, LA Pythium, LA Hagia*
- Sauromatians/Cimmerians/Scythians/Sarmatians : EA Sauromatia, EA Scythania*, EA Rus, MA Androphagia*, MA Nidavangr, MA Vanarus, LA Bogarus, LA Sovirus* (soviet)
- Assyrians : EA Abysia, MA Abysia, LA Caelum (armenians)
- Hebrews/Israelites/Philistines/Palestinians/Caananites : EA Hinnom, MA Ashdod, LA Gath /OR/ Phoenicians : EA Berytos, MA Abdera*
- Egyptians/Lagids (in Low Egypt) : EA C'tis, MA C'tis, LA C'tis
- Nubians/Kushites : EA Aaru Ma'at*, EA Sheseba* (blemmyes), EA Runkuma*, MA Adwa* (currently not functional mod nation), MA M'zurah*, MA Machaka, LA Was'set* (upper Egypt)
- D'mt/Aksumites/East Africans : EA D'mt*, EA Machaka, MA Ind, MA Nusul*, MA Ubuwanda*, LA Ubuwanda*, LA Abysia
- Arabs : EA Ubar, EA Musafir*, MA Na'Ba, MA Al Mada'In*, LA Qadesh*
- Babylonians : EA Ur, EA Shinar*, MA Uruk, LA Warka*
- Achaemenid Persians/Parthians : EA Xsaca*, EA Caelum, MA Caelum, LA Ragha
- Saka/Bactrians/Sogdians : EA Sinkiang*, EA T'ien Ch'i, MA T'ien Ch'i, LA T'ien Ch'i, all chinese mod nations*
- Indians/Indo-Scythians/Mauryans : EA Kailasa, EA Lanka, MA Bandar Log, LA Patala

Additional capitals/spawnpoints :
- Libyans : LA Kel Imizihit*
- Cyprus : MA Phaeacia
- Palmyrians : MA Serjilla*
- Kartvelians/Georgians : LA Kartvelia*
- Tibetans : EA Tufan*

+ A single province for only spectator nations, like Omniscience*

Warning : Some of these modnations are not compatible, but it's partially being worked on.