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报告翻译问题









I suppose I just really like the idea of speedy beavers building dams and filling warehouses at breakneck speeds fueled by the power of fresh wallnuts xP
current winter is somewhat simple. half water, half plant growth. slightly more hunger.
that's gonna change still.
also 5 cycles per season or 20 per year now. not sure it might get 4 / 16 instead.
Frantic harvesting and stockpiling before the long winter is my kinda vibe
With "flash freeze" I mean just pausing the waters flow, negating its irrragation and shading it a whiteish light blue shape.
It wouldnt be solid to build on, but maybee dont allow normal beavers pathing to walk through it unless they are whitepaws?
i can add a visual of floating ice easy enough maybe 🤔
once i make it 'solid' it's a mess of conflicts i fear.. like there's path and bridges and stuff in the water.. the water has dynamic height too and all, but neither mass nor structure to carry anything yet. and usually ice would form on top first..
will need a lot of thinking and trying out and thus be something late on my list.
another issue is leaving room for ice&snow faction. would want to leave some room for those.
I'll +1 that water partially freezing during winter idea. Main thing ive been missing since the very first playthrough <3