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I should make a note of that somewhere or make these traits unselectable in that screen. Didn't think about it to be honest.
When you select a trait in this mod to start with, it won't start counting battles correctly, and can't trigger the first exchange of titles.
I suggest starting without any trait.
I have ideas on this, and my next patch will make it compatible with my battle hardened mod. I just haven't bothered yet because they almost fill the same role, mechanically, just with different rewards.
When there is more mechanical difference in the tracker, I'll make them more compatible.
So 10 vs 100 = a battle. 1 vs 2 people = a battle.
traits will stay, counters may reset, this may break some characters with pre-existing traits. TBH I do not know as I almost always start a new game to test my changes, it's one of the reasons I update these mods rarely and instead create new versions and let me old ones just sit there.
Now, instead of from 10-600 battles, its 20-2000, it goes by 20 battles (to 100), then 50 (around 400 or 500), then 100 ( to 1000), then 200 (to 2000)
As I almost purely make mods for myself, and this is basically just a mix of some of my mods, I've done this, but it's why I need you guys to give me feedback.