安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I'm editing this in a big way because after a few playthroughs I feel like it's OP.
I'm going to be spreading out the battles more, adding ten new traits (Bloodsworn to Bloodgod), reducing the prowess overall (too many mods add prowess, and as much as I'd like these traits to make people gain skills in battle through experience, my own modsets have proven this to be unwise, and I'll be adjusting completely).
All-father. Victory father, Father of hosts. It's got several similar names across multiple cultures (especially Norse, which is why I almost didn't include it, as I felt it might be too tribal sounding).
- Path of Blood is now out. Give it a shot if you like this mod, but want to become immortal instead.
(do not recommend running both at the same time until further testing).
or balance concerns.