安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
@davadin Thank you!
Like, just adding the sleep vines is huge, that thing makes three attacks per round and inherits weapon blesses. Slap Unholy Weapons on and you've solved enemy sacreds forever.
I would say carrion sidhe cost bit too much. Undead, magic being and inanimate are all pretty negative traits overall (enabling lots of counterplay). Not sure what they gain justifies paying 5 more over ea living version.
First question, it was an oversight, I have forgotten Man has the chorus spells. But I would say it makes sense the witches no longer have access to such a magic due to the Curse. While they are longer actively effected, they still lost much magic in that time. So I'll add a lore tidbit specifying as such in the next update.
Second point, I will also fix that in the next update, had forgotten the different ages between animals.
Second: when Fir Bolg Elders shapechange into their animal shapes as deer, hawks, or kelpies, the unit retains the age it was recruited at, but its max age is determined by its current shape, so a druid can go from one stack of old age in Fir Bolg form, to SIX in deer form. You might wanna do something about that :P
I did not make them as an MA nation, they had always been intended as an LA nation. The witches having their schemes seemed like a natural progression of their lore if I was going to implement them into the nation. Other LA nations also have goals and plans even though this is the last age (in game) so I thought, why not?
In terms of encumbrance and map move that was an oversite. In terms of upkeep, think of the Carrion Sidhe as like the mummies of Nazca. The gold they get is like a tribute, or maybe as mindful undead who once were living Sidhe they still want a wage.
For the Sagittarians of Asphodel, unfortunately the reanim priest ability for manikins is tied directly to Asphodel. As far as I know, if I want them to reanimate manikins I can't separate that from the Asphodel reanim.
Now for them having recuperation, I just copied that from the existing carrion units.