边缘世界 RimWorld

边缘世界 RimWorld

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[Odyssey] Gravship Aethric Retextured
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Mod, 1.6
文件大小
发表于
更新日期
1.272 MB
8 月 13 日 上午 9:00
8 月 14 日 下午 3:09
2 项改动说明 ( 查看 )
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[Odyssey] Gravship Aethric Retextured

描述
Aethric Ship – Medieval Celestial Vessel (Reskin Version)
Based on my medieval version of the gravship


This version of the mod only retextures the Gravship into a magical medieval skyship, powered by azure crystals and aetheric artifacts, without changing its name, gameplay, fuel, or functionality. It lets you enjoy a full fantasy or medieval visual experience while keeping the original Gravship intact.

This is not the standalone version, but a simple retexture of the Gravship, allowing you to enjoy the visuals without altering anything else, maximizing compatibility with other mods.




Features
  • Fuel tanks

  • Grav Engine

  • Pilot Console

  • Thrusters

  • GravAnchor

  • GravField Extender

  • Gravship Shield Generator

  • Signal Jammer

  • Fuel Optimizer





Retextured Vacsuit
  • Adds the vacsuit retexture for a more technomage style.








    🏰 Perfect with Sky Islands:



    • Expand your universe: place your retextured gravship in a Sky Islands world to enhance the medieval-fantasy immersion
    • Blend visuals and context: living sky islands + a magitech retextured ship
    • Smooth and compatible: no technical conflicts, just aesthetic and thematic synergy




    🧙 Perfect for:
    • Fantasy, magepunk, or divine sky‑realm worlds
    • Magic‑based societies or wizard factions
    • Players who want immersion without sci‑fi terms





    Requirements
    • Required: Odyssey
    • Make sure this mod loads after Odyssey in your mod list.




    Lore‑Friendly Immersion
    引用自 ModLore
    “As kingdoms rise to the skies, arcane engineers weave aetheric hearts and harness crystal fire to break the chains of gravity…”




    ⚠️Do you like my content? Would you like my help as an artist to bring your projects to life? Feel free to contact me on Discord: Okagrim.⚠️

    If you enjoy my work and want to support me in continuing my creations, consider buying me a coffee by clicking on this image :)
    [ko-fi.com]




    Credits
    • Created by Okagrim
    • Discord: Okagrim
    • Localization and lore adaptation for a fully fantasy‑themed RimWorld experience
35 条留言
Swagatron 10 月 15 日 下午 4:22 
NEVER MIND I'M NOT SMART. Found the other version. Thank you, I'm about to have a blast.
Swagatron 10 月 15 日 下午 4:21 
Hello! Where does this sit in the research tree. When I do medieval runs I usually start with the VE Tribals wildmen start, and if it's still industrial/spacer tech that'd be a huge pain. Does this adjust it at all? No worries if not, just wondering.
Bones 10 月 11 日 下午 3:04 
Kinda wish the runes on the engine and stuff meant something
OkagrimGaming  [作者] 9 月 27 日 上午 2:21 
yep
CaptainSpam 9 月 27 日 上午 12:14 
Oh, my bad, after some testing, it looks like clipping has nothing to do with this mod. It just becomes more obvious with replaced textures
CaptainSpam 9 月 26 日 下午 11:13 
Can confirm, the grav engine crystal is clipping through its own base, unfortunately
PeachyConfetti 9 月 22 日 下午 12:59 
i'm having a graphic issue with the grav engine, where the crystal clipping through the engine :') any advise?
sworthington09 9 月 13 日 下午 8:05 
Seeing your message about the medieval version happening has given me so much happiness. This will complete my perfect medieval run :)
OkagrimGaming  [作者] 9 月 7 日 上午 11:46 
I'm normally going to do a medieval undead version soon, like a bone structure and probably a red crystal, yes, so be patient :)
Eclipse 9 月 7 日 上午 11:20 
Is it possible to paint the structures ingame so crystals changed their color?
I have the red sanguophage themed castle idea