边缘世界 RimWorld

边缘世界 RimWorld

[Odyssey] Gravship Aethric Retextured
35 条留言
Swagatron 10 月 15 日 下午 4:22 
NEVER MIND I'M NOT SMART. Found the other version. Thank you, I'm about to have a blast.
Swagatron 10 月 15 日 下午 4:21 
Hello! Where does this sit in the research tree. When I do medieval runs I usually start with the VE Tribals wildmen start, and if it's still industrial/spacer tech that'd be a huge pain. Does this adjust it at all? No worries if not, just wondering.
Bones 10 月 11 日 下午 3:04 
Kinda wish the runes on the engine and stuff meant something
OkagrimGaming  [作者] 9 月 27 日 上午 2:21 
yep
CaptainSpam 9 月 27 日 上午 12:14 
Oh, my bad, after some testing, it looks like clipping has nothing to do with this mod. It just becomes more obvious with replaced textures
CaptainSpam 9 月 26 日 下午 11:13 
Can confirm, the grav engine crystal is clipping through its own base, unfortunately
PeachyConfetti 9 月 22 日 下午 12:59 
i'm having a graphic issue with the grav engine, where the crystal clipping through the engine :') any advise?
sworthington09 9 月 13 日 下午 8:05 
Seeing your message about the medieval version happening has given me so much happiness. This will complete my perfect medieval run :)
OkagrimGaming  [作者] 9 月 7 日 上午 11:46 
I'm normally going to do a medieval undead version soon, like a bone structure and probably a red crystal, yes, so be patient :)
Eclipse 9 月 7 日 上午 11:20 
Is it possible to paint the structures ingame so crystals changed their color?
I have the red sanguophage themed castle idea
OkagrimGaming  [作者] 9 月 4 日 上午 4:47 
really strange, i think not, 998 downloads and no one said it here. This mod is just a retexture (no xml changes) so at best you would have the vanilla texture activating if the mod's texture was missing. This is the whole point of this version which does not touch anything except replacing .png. To maximize compatibility. You should look into other mods on your list that relate to gravships.
BreBearz 9 月 3 日 下午 8:16 
anyone else have a issue with the crystal grave core texture messing up and clipping with the base?
OkagrimGaming  [作者] 8 月 26 日 上午 6:07 
you can simply open the mod folder and remove the other textures that you are not interested in, there is no xml modification so just remove the other images that you do not want and just keep the armor and it will work
NEO_Crymz0n 8 月 26 日 上午 5:25 
Do you think you'll make the vacsuit retexture a separate mod? I love the style of it and would love to use it while still flying around in space.
Fire Pixsel 8 月 23 日 上午 11:16 
Does the mod lower the gravship tech to medieval so mods that hide the higher tech tiers dont hide this one too?
Laugic 8 月 22 日 下午 12:51 
This is exactly what I was looking for, thank you!
OkagrimGaming  [作者] 8 月 18 日 下午 3:53 
@musical_Geek101 : No, it's not the case
Musical_Geek101 8 月 18 日 下午 3:44 
does this mod work with change style anytime?
TLS - Corgserker 8 月 18 日 上午 8:20 
Looking forward to a full magepunk/science-fantasy style with that mod. :)
OkagrimGaming  [作者] 8 月 18 日 上午 7:50 
@Large Doc & Guts: This mod is just a retexture, for medieval game in particular, go to my second mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3543781052&tscn=1755486741
However, the retextured vacsuit is not included for the moment, this mod was not designed for a trip into space, but via the skyland mod you have access to an intermediate layer with oxygen.
OkagrimGaming  [作者] 8 月 18 日 上午 7:48 
@Morcalvin: The standalone version has a problem due to hardcoded systems, this version is a retexturing only for maximum compatibility with other mods. In any case, due to a bug, it is not recommended to use two ships simultaneously because it causes save corruption bugs, so a standalone version is not necessarily useful. However, it will arrive sooner or later.
Large Doc 8 月 18 日 上午 7:11 
HI! Is there any interest in changing the research to also be medieval for medieval playthroughs? It's currently still industrial tech for medieval style
Morcalvin 8 月 17 日 下午 11:38 
Did you do that standalone version? If so where can I find it?
Belannaer 8 月 17 日 下午 1:08 
Hi, I really love the re-textures and the sky islands is super awesome as well! I was wondering if it would be possible to get just the vac suit re-textures as separate mod?
Guts 8 月 17 日 上午 4:38 
are vacsuits reduced to plate armor tech to fit medieval ?
vanilla kitten cuddles 8 月 14 日 下午 5:03 
EI NATH!
OkagrimGaming  [作者] 8 月 14 日 下午 5:00 
Thanks :) If you see any bug on it, don't forget to report it
BigGovernment 8 月 14 日 下午 3:59 
That vac suit retexture looks great!
OkagrimGaming  [作者] 8 月 14 日 下午 3:20 
🧙 Adds the vacsuit retexture for a more technomage style.
Vexacuz 8 月 13 日 下午 6:59 
Very good.
OkagrimGaming  [作者] 8 月 13 日 下午 12:59 
Latex Santa: haha it's an idea
Most Definitely a Mimic : no idea how to do that, I'll think about it :)
Most Definitely a Mimic 8 月 13 日 下午 12:24 
Halfway to having a Ideology Style System for Grav-Stuff!
Latex Santa 8 月 13 日 下午 12:05 
How about a retexture of vac-suits as well?
Can't have a future space-suit being worn by a bunch of fantasy wizards, after all.
Latex Santa 8 月 13 日 下午 12:03 
Oh my God, I could make a fantasy Spelljammer!
Thank you!
OkagrimGaming  [作者] 8 月 13 日 上午 9:16 
This is not the standalone version, but a simple retexture of the Gravship, allowing you to enjoy the visuals without altering anything else, maximizing compatibility with other mods.