Sid Meier's Civilization VI

Sid Meier's Civilization VI

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小学的地图Mod合集
   
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描述
如题,小学的地图Mod,现在还比较少,以后会多起来。
项目 (5)
Apry's SilkRoad Map (Real Starting Positions, Built-in Custom Start Points)
The Silk Road map is an expansion of the previous Central Asia map, designed to showcase the core sections of the ancient trade and cultural exchange routes that stretched from China in the East to the Aegean Sea in the West. It includes major routes such ...
Official Maps Custom Start Position
This mod upgrades the original non-TSL official real-world maps into dual-system maps that now support both TSL (True Start Location) and Custom Start Position systems. Maps included: Earth (Custom Start Position) Earth (Huge) (Custom Start Position) Medit...
[World Map] Columbus’ Imagination (TSL and Custom Start Position)
A massive 140*88 map that allows Columbus to reach Japan directly in a merged Afro-Eurasian world. Since many have created world maps that are widely available, I decided to create something different. What if Columbus's astonishing voyage had not landed i...
Apry’s Bronze Age Map (TSL and Custom Start Position)
A realistic historical map (106×66) focused on the main stage of the Bronze Age in Western Asia — from Mesopotamia to Greece. Come and revive (New) Rome. (×) This is a map with a large scale (meaning many tiles per geographical region), primarily aiming to...
Resource Reset for Static Realistic Maps
A resource reset mechanism designed for static maps. Once enabled in the Advanced Options, it will reset map resources. Are you someone who loves playing realistic historical maps, yet constantly frustrated by their unsatisfactory resource distribution?(Ye...