边缘世界 RimWorld

边缘世界 RimWorld

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VFE Pirates - Hardworking Warcaskets
   
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Mod, 1.6
文件大小
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更新日期
656.582 KB
7 月 26 日 上午 9:44
8 月 2 日 上午 8:42
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VFE Pirates - Hardworking Warcaskets

描述
Allows warcaskets to work again, but with reduced work speed. This mod can be configured through VEF Toggable Patches and the work speed reduction can be disabled.



Do you think you are the high stellarch or something? Just because you are inside that tin can does not excuse you from your chores!
But I singlehandedly fought off those wasters yesterday that were trying to steal the muffalos! And this suit is so heavy and tiresome to move around in..
Everyone does their part for the colony Brutus. Old Arthur over there only has peglegs and one arm and is still working the fields. Now grab that broom and start cleaning the shed or you can forget about dinner!
...yes ma'am.



Mod features
All disabled worktypes for warcaskets are enabled again. The following can be toggled:

Option
Default
Effect
Comment
Reduce workspeed
Enabled
Global workspeed decreased by -50%.
It's difficult doing work with such a bulky suit after all. They are trying their best..
Increase carry capacity
Enabled
Increases carry and carvan capacity by 15kg.
Heavy powered suits should help you lift more.
Improve physical labor at the cost of precision
Disabled
  • +120% mining speed
  • +50% deep drilling speed
  • -30% mining yield
  • +90% construction speed
  • -25% construction and repair success chance
  • +80% planting speed
  • -30% harvest yield
  • -50% hunting stealth
Heavy physical labor should be easy in a powered suit. But doing the work is clunky. This will increase some labor speeds, but with drawbacks.
Note that by default the workspeed reduction is still applied, so the final values won't make them as fast as these numbers imply.
Now you can use your warcaskets to quickly grind down some rocks, if you're willing to accept the lower yield.



FAQ
What's the difference between this mod and the existing ones?
Like Warcaskets can work! it removes all disabled worktypes, but I find simply enabling all worktypes again without downsides too far from the original intent. I also wanted to add thematic changes like increased physical labor and carry capacity for which these suits should be able to use their increased power. They are able to equip extra heavy weapons after all. Workercaskets reduces the global workspeed but adds additional warcaskets that I didn't want. This mod aims to be a simpler version that offers a few options to modify it to your liking.

Why is the mod called hardworking when they work so slow? Can't they work faster?
Be patient. They are trying their best and giving it their everything. You just got back half a pawn over what you normally would have had. That's a pretty good deal!
Instead of letting them do essential tasks give them low priority work like hauling, cleaning and beating up persuading prisoners. If you don't like the workspeed reduction you can disable it through the toggable patches in the Vanilla Expanded Framework settings.

Compatibility?
The base warcasket definitions are patched so it should work with any mod that inherits from them.