边缘世界 RimWorld

边缘世界 RimWorld

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Quality Bionics Remastered
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Mod, 1.5, 1.6
文件大小
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更新日期
3.498 MB
7 月 18 日 上午 9:26
9 月 2 日 上午 6:42
12 项改动说明 ( 查看 )

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Quality Bionics Remastered

描述
Quality Bionics Remastered
Stronger bionics for smarter people

Ever wondered why your intellectual colonists—those who’ve unlocked the secrets of the universe—or your master crafters—whose artifacts spread their fame across the land—can’t forge bionics better than “standard”? Now you don’t have to wonder any longer!

Key Features
  • Quality Tiers for All Bionics
    Awful → Poor → Normal → Good → Excellent → Masterwork → Legendary
    Each tier modifies both efficiency and HP of every eligible bionic part.
  • Full Customization
    – Slider‑based control for efficiency & HP multipliers at each tier
    – Set your own minimum tech level (default: Industrial)
    – Two presets: Efficiency‑only or Efficiency + HP
  • Modern, Thread‑Safe Code
    – Non‑destructive Harmony patches for maximum compatibility
    – Razor‑sharp performance, enhanced error logging
  • Native translations included: Spanish, German, Dutch, Portuguese, Russian and Simplified Chinese (by Ta)

Affected Parts
All base‑game bionic (+ archotech) parts (1.6), including arms, legs, eyes, heart, kidneys… plus any other bionics added by other mods.

Compatibility
  • Improved compatibility with other mods via the full integration of Elite Bionic Framework - thanks to Vectorial1024
  • Fixed incompatibility with A dog said (animal prosthetics), this mod is excluded, to not crash the game.
  • Compatible with all other bionic‑style mods—no issues

    Requirements
    • RimWorld 1.6 (backwards compatible with 1.5)
    • Harmony 2.2+
    • No other dependencies

    Proven Lineage
    GitHub link[github.com]

    Get ready to outfit your colonists in bionics that match their brilliance—download now and crank those sliders up!


    You can support my work by buying me a coffee

    [ko-fi.com]
173 条留言
danzloblaha13 9 月 28 日 上午 2:30 
hi, can i get some confirmation that the required Elite mod doesnt neuterite my pawns upon loading save ? or is it just incompatibility in my mod list ?
Tek 9 月 26 日 下午 2:08 
I'm using this mod with Archotech Expanded and Archotech+. After a small change to my modlist (drilling and traders, nothing about bionics), I can no longer craft legendary Archotech Eyes. The log after changing the modlist says that it applied quality to Archotech Eyes.
Audion 9 月 23 日 下午 1:14 
Would it be possible to propagate the quality to sub-parts when complete limbs from Medical System Expanded 2 are crafted? Currently all the sub-parts from a complete limb always generate at normal quality regardless of the parent part's quality. The mods appear to be compatible outside of this issue, as crafting parts on their own works and the quality on sub-parts is retained when an assembled limb is installed.
BlackFranky 9 月 16 日 上午 2:45 
@KurthHussein You can see the correct stats on the bottom left corner if you select the item. The values in the item overview window are just the base values.
KurtHussein 9 月 16 日 上午 1:34 
Do written stats change from quality or quality stats are hidden? Because I got bionic arm (poor) and it has the same efficiency as vanilla variant on its info sheet
Vectorial1024 9 月 12 日 上午 6:56 
afaik the quality random distribution is hard-coded in the C# code and can range from awful to legendary, and does not depend on the bionic itself, so it is entirely possible to get awful archotech stuff.
BlackFranky 9 月 12 日 上午 6:36 
Could you add a setting to change the minimum quality for found bionics? Or make all found bionics normal quality? I got an awful archotech arm from a sealed crate :(
BlackFranky 9 月 12 日 上午 6:30 
What does the tech level slider do?
Anker 9 月 8 日 下午 9:23 
Pilot Assistant from oddyssy doesn't factor, either. I guess it's only for limbs and not offsets?
Anker 9 月 8 日 下午 9:14 
Is there a quick way to add compatibility? The Cyberpunk 2077 bionics do not currently have quality inherited. (Other then the arms and legs.) I'm hoping for the percentage bonus to apply to the offsets.