Halo: The Master Chief Collection

Halo: The Master Chief Collection

101 个评价
Halo 3: Antediluvian Saga - Campaign (HARD)
2
3
2
   
奖励
收藏
已收藏
取消收藏
Engine: Halo3
Game Content: Campaign
文件大小
发表于
更新日期
6.732 GB
7 月 12 日 下午 9:13
9 月 18 日 下午 3:17
13 项改动说明 ( 查看 )

订阅以下载
Halo 3: Antediluvian Saga - Campaign (HARD)

描述
IMPORTANT: This mod is intentionally difficult. It should be playable with single player, but it is intended to provide a difficult experience for 4 player co-op.

UPDATE: Updated the mission "Temple". Player starts the mission with a shotgun and an AR now. Added hornet reinforcement while the player is assaulting the beamtower. See changelog for additional changes.

A collection of missions in a completely custom campaign experience for Halo 3.

Four missions have been added so far, with several more to come shortly:
- "Urban" : Fight Covenant through the coastal parks, harbor, and ruined streets of a human city in intense urban combat.
- "Island": Take down Covenant AA defenses and head deep into Covenant infested territory.
- "Ziggurat": Secure the LZ. Defend it. Then fight your way through Covenant forces to a mysterious monolith.
- "Temple": Fight through ancient Forerunner ruins. Rally your marines. Climb perilous cliffs. Secure the beamtower as a foothold at the entrance to the ancient temple.

Full Playthrough of the mission "Urban":

https://www.youtube.com/watch?v=UpnlgPVnG2A

Full Playthrough of the updated mission "Ziggurat":
https://www.youtube.com/watch?v=QItqty4yiTE

----
Tags Used (I will continue to update):

RynoMods:

Halo 2 Covenant Scenery: https://www.nexusmods.com/halothemasterchiefcollection/mods/2029

Halo 2 Covenant Bipeds: https://www.nexusmods.com/halothemasterchiefcollection/mods/2030

SpartanTanner:

Uberchassis: https://www.nexusmods.com/halothemasterchiefcollection/mods/2401

SpartanTanner's tagset: https://www.nexusmods.com/halothemasterchiefcollection/mods/1783

Calantorn:

Colorable drones: https://www.nexusmods.com/halothemasterchiefcollection/mods/1513

Colorable brutes: https://www.nexusmods.com/halothemasterchiefcollection/mods/1585

Combi hunters: https://www.nexusmods.com/halothemasterchiefcollection/mods/1635

Combi jackals: https://www.nexusmods.com/halothemasterchiefcollection/mods/2311

VKMT:

Halo Reach weapons for halo 3: https://www.nexusmods.com/halothemasterchiefcollection/mods/2646

A2EX012:

Halo 3 CUSTOM TAGS - just alex: https://www.nexusmods.com/halothemasterchiefcollection/mods/2230

----
Thanks to Mr. Pink, Masterz1337, Big Fish, and every comment on the Steam page, Halo modding Discord server, and the Reclaimers Discord server! Your feedback has been beyond valuable at improving this campaign mod. Thank you!
80 条留言
Torchlight 10 月 16 日 下午 12:47 
This was hell, but worth it's pepper. Looking forward to a Halo ODST, Halo 4 or even CE version.
Cyanith 10 月 5 日 下午 1:58 
The changes to Temple were fantastic!
AntediluvianSaga  [作者] 9 月 26 日 下午 7:39 
@Cyanith
No worries! If you are playing co-op, you should be able to use the last rally point, it should get you close to that point in the mission so you don't have to replay the whole mission.

If I may ask, so that I can improve the mission in the next update, what was the issue? There is a bug on co-op where nav points disappear for a player if they die, so that might have been your issue. I can try to fix that but I've never had a good solution for it so I am not 100% certain, but I can try my best.
Cyanith 9 月 26 日 下午 7:18 
ahhh that's what we did wrong. derp. thanks!
AntediluvianSaga  [作者] 9 月 26 日 上午 5:10 
@Cyanith
How far along in the mission did you get? Towards the end of the mission you should reach a section of the city with 4 nav points in which you need to activate the controls to disable the shield. Once all 4 controls have been activated, the shield should be disabled and another nav point should appear indicating where to go next. The nav point should bring you to a large red door. It may take a moment but then the mission should end.

For reference, this is the full playthrough of the mission, time stamped to the part that I was describing (at the 29 minute mark):

https://youtu.be/UpnlgPVnG2A?si=k3FHtkVsVwT_qjIZ&t=1740

Are you at a different part? Any insight will be helpful since I plan on updating the mission with some changes in the near future.
Cyanith 9 月 25 日 下午 9:35 
soooo how are you supposed to end the urban mission?
Cyanith 9 月 18 日 下午 6:03 
Thank you so much!
AntediluvianSaga  [作者] 9 月 18 日 下午 3:21 
I have updated the mod so that it should work with the most recent update for MCC. I have also reduced the volume of some of the music on the mission "Urban" (just the music taken from Halo CE and Halo 2, since the other music is just the standard Halo 3 music. Reduced by -10dB so it might be a bit quiet, but I would rather it be quiet rather than loud and unbearable).
AntediluvianSaga  [作者] 9 月 18 日 上午 11:31 
@Cyanith
Thanks for letting me know. Sorry I missed your comment earlier, I would have updated it then. I should be able to update the mod within a few hours after I wrap up work.
Cyanith 9 月 17 日 下午 6:43 
You might have to update this mod anyway. Looks like the recent MCC update broke it.