海狸浮生记 Timberborn

海狸浮生记 Timberborn

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Cut Dead Trees First
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529.697 KB
6 月 8 日 下午 10:11
6 月 22 日 下午 1:14
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Cut Dead Trees First

描述
Cut Dead Trees First


Description
This mod adjusts lumberjack behavior to prioritize the cutting of dead trees. The mod's behavior can be configured to suit your preferred level of beaver-animosity towards dead trees and specific tree species.


"Legend has it, a great beaver once tried to have a talk with a particularly stubborn oak about leafing the other trees alone. It just stood there, pining away, utterly branch-minded...plotting. That's why we don't negotiate anymore; we just cut to the chase!" - Kazco




Features
Prioritization Modes
The mod offers three distinct modes to control how lumberjacks handle dead trees.
  • Off: The mod is disabled. Lumberjacks will use the game's default logic for selecting trees to cut.
  • Designated Only: Lumberjacks will prioritize cutting dead trees within their range, but only if those trees have been marked for cutting by the player. Dead trees that are not designated will be ignored.
  • Expanded: Lumberjacks will automatically seek out and prioritize cutting all dead trees within their range, even if they have not been designated for cutting. Once all dead trees in range are cleared, they will proceed to cut any living trees that have been designated.

Tree Species Priority
In addition to prioritizing dead trees, I have also added a dropdown to prioritize specific species of living trees. Dead trees will always be cut first as the highest priority, followed by any preferred living tree species that you have selected for annihilation cutting. The available options are:
  • None: No tree species is safe from beavers (No specific tree species is prioritized).
  • Oak Trees: Prioritizes cutting Oak trees after all dead trees have been cleared (Birch trees approve of this setting).
  • Birch Trees: Prioritizes cutting Birch trees after all dead trees have been cleared (Oak trees approve of this setting).
  • Oak & Birch Trees: Prioritizes cutting both Oak and Birch trees after all dead trees have been cleared. Oak and Birch trees are sought out with a vengeance, drawing the ire and wrath of your beavers away from other trees (for now).



Configuration
Both 'prioritization mode' and 'tree species preference' can be selected from the in-game mod settings menu.

How to Access Settings:
  1. While in the Main Menu, click on Mods.
  2. Find Cut Dead Trees First in the list of mods and click the settings icon to open its configuration panel.
  3. Select your desired target(s) "Prioritization Mode" and "Tree Species Priority".




Requirements
This mod requires the following other mods to be installed and enabled:
  • Harmony
  • ModSettings
热门讨论 查看全部(2)
5
7 月 3 日 上午 8:10
Suggestions and Requests
Remoiry
0
6 月 15 日 下午 8:23
Bugs, issues, mod compatibility
Remoiry
41 条留言
Refurbished Hamster 10 月 29 日 下午 3:19 
Excellent mod. It does break the "nothing to do" notification for lumberjacks but that's a small price to pay imo.
Rane 10 月 8 日 上午 6:47 
In general, I like the idea of this mod. The lack of 'no tasks' notifications is starting to get to me, though.
Is it possible to put a timer on the Lumber Flag? "If no trees have been cut between a sunup and sundown, set flag to pause"?
Lille 9 月 30 日 上午 4:48 
great mod, but it breaks the notification system where the workers will sit around for days without any trees to cut. this is a big issue if your expanding fast, and with caves and tunnels ive had beavers sitting in tunnels for several cycles before i remember that they where just removing some trees. in my opinion this makes the mod almost unusable, as its supposed to make cutting less of a hassle, now we have to remember all our cutters and regularly check in to see if they are done. other than that, thanks for the addition to the community, and good luck with further modding.
Seraphin 9 月 25 日 上午 10:48 
Hi Remoiry ... just wanna ask about my idea of the modded forester, for re-naturation of died trees?

Hasnt it been possible? Or didn't you feel the mood to look into it? No offense intended, I respect your efforts you put into your mods, just being curios and wanna know, if there may be such a mod some time in the future?
Imricdaelf120741 8 月 25 日 下午 7:32 
+1 on the workers sitting around doing nothing without a notification for nothing to do.
Slight issue with either this or the Tree Cutting Tool mod or a conflict, where unmarking cut areas isnt displaying correctly but does work fine.

Great mod, really helpful.
EinherjarLucian 8 月 21 日 下午 12:08 
I see you solved one of my biggest root problems. Now my beavers will leaf no dead tree in their path. No more pining over the inexplicable default logic, like a bunch of sad saps. Forest management is now a walk in the bark!
Smaxta 7 月 15 日 上午 12:49 
For me this is must have mod! Apart from full automatization after a drought, it's super easy just drop one lumberjack next to dead trees and he will cut those without any additional select / deselect action. Plays well on Mac (experimental).

The only point- it would be nice to have some kind of notice, if no dead trees remain in range after a job done. I drop few lumberjacks across to cut dead trees only (no other selected areas for cutting trees around) and after completion worker sits quietly without usual notification for "nothing to do"
Remoiry  [作者] 7 月 3 日 上午 8:11 
I like it, let me see what I can come up with as I'll be updating this mod anyway. Neat idea!
Seraphin 6 月 30 日 上午 9:26 
Hi Remoiry ... I'd like to suggest another mod idea, which I think would fit to your style of mods, so I'm asking here:

I'd like to suggest the Forester being modded in a way, that it will replace dead trees without any markings, neither for chopping, nor for replanting. These trees would be replanted with their same kind of tree, as also in a randomized position in it's own square.

So this modded foresters function would differ from the vanillas behaviour and would make it perfectly for renaturing areas of trees killed by badwater or droughts.
flumeister 6 月 25 日 下午 8:36 
Nothing game breaking. Just a bunch of lazy beavers sitting around with nothing to do.