Stationeers

Stationeers

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Player Communications
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5.499 MB
5 月 14 日 上午 8:39
9 月 28 日 下午 1:29
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Player Communications

描述
Player Communications

WARNING: This is a Stationeers Launchpad Plugin Mod.
It requires BepInEx to be installed with the Stationeers Launchpad plugin.
Installation Guide: https://github.com/StationeersLaunchPad/StationeersLaunchPad

[discord.gg]

Player Communications adds immersive directional voice chat to Stationeers, allowing players to communicate using voice chat whether it be face-to-face or over long distances using radios.





Features

  • Face-to-Face Voice Chat: Voices are affected by environmental factors such as pressure, helmets, and world occlusion.
  • Directional Audio: When speaking face-to-face, voices are heard based on their position and orientation.
  • Voice Mode: Adjustable face-to-face talking voice which affects how loud you are and how far your audio travels. (Indicator on External UI Window)
  • Radio Communication: Enables long-range communication between players.
  • Radio Talk Over Protection: Only 1 transmitter is allowed on a channel at a time.
  • Radio Channels: Up to 16 Radio Channels.
  • Radio Storage: A Radio Storage in the Locker Kit.
  • Radio Tower: A Radio Tower to increase signal strength and transmission/reception distance.
  • Steam Voice Integration: Removed in 1.6.0 – fully Unity-based microphone system now used.
  • Custom Key Binds: Custom Keybinds in the controls settings under Player Communications.
  • Transmission modes: PTT & Continuous transmission (Stationeers > Workshop > Click on the mod).
  • Custom Lore: New entry in the factions page with custom lore.


Notes

  • Helmets, atmospheric pressure, and objects affect voice transmission.
  • Voices are directional for face-to-face communication.
  • Configure your microphone in Audio Mixer before launching.
  • Dedicated Server Compatible.
  • Radio tower base power usage is 200W, scaling with logic setting (1 Meter = 3W).
  • Default tower signal is 250 Meters (750W + Base Power).
  • Ongoing: Bug where players can still be heard over radios in vacuum not yet fully resolved.


Requirements

  • StationeersLaunchPad with BepInEx installed.


Version History
  • Version 1.7.0: Fixed errors related to joining and rejoining worlds, updated UI, fixed keybinds not working check comments for more.
  • Version 1.6.0: Removed Steam dependency; fully uses Unity’s Microphone and Data Management system. Improved stability across all platforms. Updated documentation. Ongoing vacuum audio bug not fully resolved.
  • Version 1.0.4 (HOTFIX): Fixed static clip not playing; fixed Audio Multipliers not preserving state on restarts.
  • Version 1.0.3: Added configurable global audio volume via console commands (SPC SET <value> Radio/Human), enabled Morse code, fixed Radio Storage clipping, switched to custom audio mixer.
  • Version 1.0.2: Improved AudioStreamToAudioClip to fix delay and looping issues.
  • Version 1.0.1: Decreased Tower power scale from 15 to 3 (250 Meters uses 750W + 200W base).


Report Issues: https://github.com/Michael-CodeLabs/Issues_StationeersPlayerComms/issues

Rights are reserved with an exception to reused game assets

Reserved rights do not apply to RocketWerkz, feel free to look at the code RW :P
Credits:
Stationeers & RocketWerkz (Reuse of some assets)
@Inaki (Dev) - Huge Thanks
@Smiles (Dev & 3D Models) <3
@lorexcold (Dev)
@taco2849 (Dev)
热门讨论 查看全部(1)
2
9 月 28 日 下午 1:34
Development Updates
lorexcold
51 条留言
lorexcold  [作者] 44 分钟以前 
@Kastuk, there already is a video, its the first thing in the picture showcase
Kastuk 5 小时以前 
WIll be great to record a video from multiplayer using.
GoatBOT 10 月 21 日 下午 4:50 
appreciate the consideration, would give the game a bit more lived in feel
lorexcold  [作者] 10 月 21 日 上午 2:32 
@Goat, actually a really interesting idea!

I will look into what it takes to tune into earth radios
and if there are free options!
GoatBOT 10 月 20 日 下午 9:55 
crazy thought maybe, friends and I were listening to the klaxon music which was starting to get old. Would there be a way to integrate tuning into internet radio? Would be awesome if it required a way to have to use the antenna to get the broadcast from earth.
lorexcold  [作者] 10 月 6 日 下午 2:30 
@Sen Yes, i do plan on adding a PA system, i also plan on adding a radio slot in the helmet or the suit.

@Nitro im not sure what you're referring to regarding lighting and the sounders, please explain further.

Expect delays as im currently busy and adding the PA system will require the wife to whip up a model :D
Nitro 10 月 6 日 上午 6:51 
have you made any progress on the lighting and the sounders as mods yet, i watched the YT video and i love the concept, and would be interested in testing with you if thats a possibility? do you have a discord or another away of staying in contact
Sen 10 月 2 日 下午 9:39 
dumb question, but do you ever plan on adding like a klaxon like item that can be hooked up to broadcast radio channels? for like station wide announcements?
Kymbic 10 月 1 日 上午 12:21 
It just seems that they do not understand the serious need to establish communications within the game and at the same time they themselves have been talking for several years about how much they would like to attract more audience.
The new content is certainly good and interesting, but so far the biggest headache of the game is loneliness =)
lorexcold  [作者] 9 月 30 日 下午 8:26 
@Kymbic RocketWerkz is doing awesome work!!

I've looked at the internals of the game and seen how the project is, trust me, they're doing their best, i would have lost my mind years ago if i was working on Stationeers because Unity is well, Unity xD

truth is i could learn a thing or 2 from rocketwerkz :D

Also Kentucky, you don't need to use PTT, have looked at the config? or read the steam mod page?

there's a continuous transmission mode toggle in the config :)

@Kentucky