全面战争:战锤3

全面战争:战锤3

55 个评价
No Climate for All
2
2
   
奖励
收藏
已收藏
取消收藏
campaign
标签: mod
文件大小
发表于
更新日期
193.598 KB
4 月 17 日 上午 6:31
12 月 4 日 上午 9:25
13 项改动说明 ( 查看 )

订阅以下载
No Climate for All

在 Antagonistes 的 1 个合集中
More Sensical WARHAMMER 3
51 件物品
描述
Features :

This mod makes all climates suitable for all factions and hides all UI elements related to this system. As a consequence, the AI will show a higher inclination towards conquering new territories.

Enjoy a campaign devoid of archaic game mechanics and supposed "loreful" considerations. This is Total War, and there is no such thing as holding the player back from conquering territories.

My other mods :
If you are looking for more QoL stuff, check out my workshop page :

Compatibility :
This mod is compatible with The Old World Campaign and Immortal Empires Expanded by ChaosRobie
27 条留言
Maxwell 12 月 4 日 下午 6:53 
Tks a lot
Antagonistes  [作者] 12 月 4 日 上午 9:31 
Mod updated for Tides of Torment with compatibility added for Immortal Empires Expanded.
Feel free to signal any issue that you might encounter using both mods.
Enjoy!
Dalvin Cook 11 月 29 日 下午 5:10 
Awesome @Antagonistes ty! :8bitheart:
Antagonistes  [作者] 11 月 22 日 上午 8:41 
I will update the mod for the release of Tides of Torment and I might look into making it compatible with Immortal Empires Expanded.
WushuPinkyHold 11 月 22 日 上午 5:34 
playing with Immortal Empires Expanded mod and it doesnt work, I mean you can see the climate symbol is gone but my replenishment is still bad and my growth is in the negatives in southern chaos waste
figgy 10 月 13 日 上午 7:59 
this compatible with Immortal Empires Expanded?
Antagonistes  [作者] 10 月 8 日 下午 2:25 
I would appreciate it if you could stop making stuff up so I wouldn't have to reinstall the game just to confirm whether you bothered checking any mod conflict or that the mod is, indeed, working...

There is a really easy way to test if this mod is working, and it's by:
- installing the Console Command mod
- disabling all of your mods except this one and the Console Command mod
- starting a new campaign
- using the console command to give yourself a random settlement in what should be red or yellow climate for this faction in vanilla

If you don't see a -1 Public Order penalty due to Climate in the Public Order tooltip, it means that the mod is working.

If you feel like a faction has been missed, please make sure that this faction has unique climate preferences before reporting it. There is a great chance if not, that you are experiencing a mod conflict.
Soduki 10 月 8 日 下午 1:21 
Ikit still has the penalties , just not the icon's
bushwookie 9 月 29 日 下午 3:35 
Any chance for compatibility with Southern Realms (TEB)?

The climate penalties still apply for them.
Volkshirian 9 月 23 日 下午 2:40 
I found the issue after an hour. It wasn't my PC since I just built it with latest parts. Turns out when I installed warhammer 3 steam had "-dx11" in the start up. Removing that looks like it fixed it completely.