全面战争:战锤3

全面战争:战锤3

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Diplomacy Options Overhaul
   
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493.337 KB
2024 年 12 月 18 日 上午 9:42
9 月 22 日 下午 4:03
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Diplomacy Options Overhaul

在 Antagonistes 的 1 个合集中
More Sensical WARHAMMER 3
59 件物品
描述


Features:

This mod reworks diplomacy across all factions to make it more immersive. Essentially, evil factions won't be able to sign non aggression pacts, trade agreements, military access or alliances with order factions. This serves as an incentive to create Ordertide vs. Eviltide scenarios in your campaigns.

For more details, check out the relationship table in the image gallery.

Certain factions retain their unique relationships with other cultures, such as:
  • Followers of Nagash can engage in diplomacy with vampires, but cannot engage in diplomacy with any other faction.
  • Cult of Pleasure can engage in diplomacy with Slaaneshi factions.
  • Barrow Legion can engage in diplomacy with Chaos factions.
  • Bordeleaux Errant cannot engage in diplomacy with Lizardmen.
  • Pirates of Sartosa cannot engage in diplomacy with The Dreadfleet.
  • Wargrove of Woe cannot engage in diplomacy with any faction.
  • and more...

On top of that, this mod gives you the option to enable or disable "Join War" through MCT settings as well as changing the opinion threshold above which factions can trade settlements. This serves as a measure to limit cheese strategy.
17 条留言
AwDiddums 9 月 23 日 上午 10:01 
Thanks for clarifying — that makes sense if you’re anchoring things on Vampire Wars.
Antagonistes  [作者] 9 月 23 日 上午 5:22 
The changes I made to the Von Carstein are based off the Vampire Wars book series, which to me is the version that fits the most for the Total War setting.
AwDiddums 9 月 23 日 上午 3:47 
In Warhammer lore the Empire and the Vampire Counts are of course bitter enemies — but there are a few notable exceptions where cooperation or manipulation occurred:

Von Carsteins: Vlad infiltrated Imperial politics and even secured the support of certain Elector Counts through guile.

Lahmians: Their entire bloodline is built on manipulating and aligning with human nobility from behind the scenes.

The End Times: Vlad von Carstein was formally recognised by Karl Franz and fought within the Imperial armies against Chaos (Mannfred too, briefly, before betraying them).

So while permanent hostility makes sense, a hard block removes those rare but very important moments of cooperation.

Just wanted to share that perspective — thanks for all the work you’ve put in!
Antagonistes  [作者] 9 月 22 日 下午 4:55 
Update live : Confederation has received a complete overhaul, check out the change notes for more detail.
Stanley Bishop 9 月 16 日 上午 11:31 
Okay, boss, genocide it is :)
Antagonistes  [作者] 9 月 15 日 下午 12:09 
The only diplomacy that Chaos knows is submission or death, their purpose is to end the world. It makes sense to me that whoever they can't convert, they will destroy instead.

This mod brings them back to how they were in Warhammer 2.
Stanley Bishop 9 月 15 日 上午 3:16 
Cheesing anything wasn't my intention, it's just that playing as chaos I think I should be able to have on and off wars with ogres or greenskins for example, for me it does makes sense lore-wise. But maybe it's subjective.
Antagonistes  [作者] 9 月 14 日 上午 9:04 
Yes, it's intended. It didn't make sense that you were able to sign peace treaties with Chaos as Dwarfs or Empire for example, so I removed it.

You are still able to sign peace treaties with factions that you are inclined to do diplomacy with.

Essentially Order factions can only do diplomacy with other Order factions, Chaos factions with other Chaos factions, ...etc.

If you want to cheese the AI, don't play with this mod. This is intended for more immersive campaigns.
Stanley Bishop 9 月 14 日 上午 8:21 
Hey, I think this mod blocks peacing out of war with many factions. I think that should still be possible for all factions
Antagonistes  [作者] 5 月 5 日 下午 3:47 
Dark Elves have raided Wood Elves on multiple occasions, I don't think they are buddies.
Besides, being neutral doesn't mean being open to do diplomacy with other factions; which is pretty much the case for Wood Elves, they are isolationists.