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I can say that I do plan on adding difficulty sliders for the people who want to base build and for the people who want a forced nomadic lifestyle.
I have about 5 slaves & 4 Colonist, on duty to mine it. They all are now in the Sick bay, didnt even clear 40% of the map.
The colony started as a tribe. So i am still far away from any androids or safty gear.
I honstly dont know if that is intended, since that would mean to leave the map, once this event come up.
A whole Arknights inspired magic system might be a bit much for now, but having a Pawn's psychic sensitivity scale with their infection severity seems like a good compromise to me.