边缘世界 RimWorld

边缘世界 RimWorld

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Progression and Category Mods
   
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描述
One of the more useful mods for when you have lots of mods is, well, are, Ferny's "progression" mods (well, and a few related mods)

Problem is, those mods are quite plentiful, but with no collection. They where made for his modpack. But what if you just want those mods?
Well, here you are!
项目 (39)
Auxiliaries Category (DEVELOPMENT CEASED)
创建者: ferny
What does this do? This adds a Auxiliaries category that contains all of the linkables, and any other building that serves only to assist another. Mod Support - Architect Icons, has its own icon - Medieval Overhaul - Roo's Painting Expansion - VE Furniture...
Drag-Sorting
创建者: ferny
What does this do? Watch the demonstration video, it gives a good look. This is a mod that allows you to quickly organize your game through dragging with right-click. This is meant to be a vanilla feeling mod, so players don't have to go digging in mod con...
ReplaceLib
创建者: ferny
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, whic...
Clean Categories: Spots (DEVELOPMENT CEASED)
创建者: ferny
What does this do? This is a comprehensive reorganization of spots throughout all categories. It moves all colony-based spots to the zone menu, it moves all spots to the ends of their respective menus, and does a few other little tweaks. I highly reccomend...
Progression: Scenarios
创建者: ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/LLEY73P.png Core Advanced crashlanded - A spacer version of Crashlanded. Start a bit further in the tech tree as you've been transmitted your homeworld's knowledge in the emergency! Lost Tribesman - A sol...
Bedroom Category (DEVELOPMENT CEASED)
创建者: ferny
What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Support - Architect Icons, has its own...
Childhood Category (DEVELOPMENT CEASED)
创建者: ferny
What does this do? This adds a childhood category that contains the very few childhood items in Biotech and mods. That's it? Yeah. I'm not gonna lie, I kinda made this one to round out the category list and for the hope that other modders make childhood re...
Hive Category (DEVELOPMENT CEASED)
创建者: ferny
What does this do? - Renames "Insectoids" to "Hive" - Moves the category underneath Animals - Adds an architect icon to the category That's it? Yeah. Really not much right now. Mod Support - Vanilla Factions Expanded - Insectoids 2 - Use Drag-Sorting to mo...
Network Category (DEVELOPMENT CEASED)
创建者: ferny
What does this do? - Renames "Pipe Networks" to "Network" - Moves all chemfuel appliances from Appliances Expanded into there - Removes Appliances Expanded's infinite chemfuel pump that was functionally useless after updates - Removes Appliances Expanded's...
Progression: Warrants
创建者: ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/i09I2zx.png https://i.imgur.com/TxNJuCj.png https://i.imgur.com/cukWCyL.png FAQ Save game compatible? | For sure Does this mod require VE vehicles? | Nope, it runs off of conditional patches when the mod ...
Environment Category (DEVELOPMENT CEASED)
创建者: ferny
What does this do? Adds a brand new category specifically for managing the environment and moves all associated buildings there. That's it? Yeah. Mod Support - Vanilla Recycling Expanded - Vanilla Races Expanded - Waster - Quarry - Medieval Overhaul - Vani...
Fuck Ext. Furniture (DEPRECATED)
创建者: ferny
https://i.imgur.com/EKuNZ5w.png This patch is now packed into VE furniture on its own. What does this do? Removes Ext. Furniture from the game, and puts all of its contents in the normal Furniture category. That's it? Yeah. Doesn't this clog the furniture ...
Lighting Category (DEVELOPMENT CEASED)
创建者: ferny
What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - Vanilla Factions Expanded - Settlers - Save Our Ship 2...
Outreach Category (DEVELOPMENT CEASED)
创建者: ferny
What does this do? Adds a fully new category for outreach. No more clogged misc. tab! Has stuff like comms console, trading terminal, mech boss calling devices, and everything of the like. That's it? Yeah. Mod Support - Vanilla Trading Expanded - Vanilla F...
Move Stuff into Adaptive Storage Category (DEVELOPMENT CEASED)
创建者: ferny
https://i.imgur.com/EKuNZ5w.png THE SUCCESSOR TO THIS MOD IS OUT NOW https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3292746186&searchtext= What does this do? Moves storage stuff into Adaptive Storage's "Storage" category. - Shelves - Bookshelves - ...
Animals Category (DEVELOPMENT CEASED)
创建者: ferny
What does this do? Adds a brand new "Animals" category. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its stuff there. With Large Animal Beds, it removes its category and...
Anomaly Fleshbeasts or Sarg Fleshbeasts?
创建者: ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Sarg's various fleshbeasts in Alpha Animals and Vanilla Genetics Expanded to "genetic horrors" In the original version of these mods, the genetic failures are named "fleshbeasts" which is the direc...
Culture Category (DEVELOPMENT CEASED)
创建者: ferny
What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves everything) - Alpha Memes (Moves pr...
Biotech Category Re-examined (DEVELOPMENT CEASED)
创建者: ferny
Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and shouldn't be considered biotechnolo...
Automation Category (DEVELOPMENT CEASED)
创建者: ferny
Automation Category Using Vanilla Factions Expanded - Mechanoids, merges all automation content into one category. Best paired with - Biotech Category Re-examined (This will make what's left of the Biotech category organized) Mod Support - Everything in my...
Transport Category (DEVELOPMENT CEASED)
创建者: ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
Integrated Alpha Animals Psycasts
创建者: ferny
https://i.imgur.com/EKuNZ5w.png Makes Alpha Animals psycasts a part of the primary tab of the Vanilla Psycasts Expanded psycast menu. Made in an effort to blur the lines between modded content and vanilla content. Should be compatible with everything, just...
Factories: Re-Examined
创建者: Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png Ever played VFE - Mechanoids and thought, "These factories are cool, but they just don’t seem worth it?" I thought the same,...
Laser Weapons: Re-Examined
创建者: Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png Laser weapons! Who doesn’t love them? Me! I just like them. But I felt I had the potential to love them, so I made a bunch o...
Clean Categories: Dropdowns
创建者: ferny
What does this do? This is a lite mod that patches many (but not too many) buildings into little dropdown packages. Most of these patches involve sizing, identical variations, or extremely niche buildings. Nothing crazy, like this is NOT grouping productio...
已链接的合集 (2)
The Progression Modpack | (1.5)
包含 913 件物品
Re-Examined Mod Series
包含 9 件物品