Crusader Kings III

Crusader Kings III

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Additional Lifestyles
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9.104 MB
24 feb @ 16:19
12 sep @ 20:23
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Additional Lifestyles

I 1 samling av One Proud Brazilian
** Better Vanilla CK3 ** (1.15.x)
80 artiklar
Beskrivning


Introduction
This mod adds an additional tree for each lifestyle, totaling six new trees. These trees are designed to complement the vanilla trees by filling in existing gaps, introducing custom interactions and decisions originally created for my main mod: Chat GPT Flavor Pack.

Worldly (Diplomacy)
-> A versatile lifestyle tree focused on increasing experience gains for vanilla trait tracks
-> Adds Offer Tribute Interaction: negotiate truces through tribute instead of conflict
-> Adds Ennoblement Interaction: ennoble lowborns, gaining their favor and loyalty

Homelander (Martial)
-> A lifestyle focused on defending home territories by boosting levy effectiveness
-> Adds Raise War Taxes Decision: raises funds while strengthening levies
-> Easier Call Vassal to War Interaction: summon powerful vassals to war at a high cost
-> Adds Intimidate Claimant Interaction: pressure claimants to renounce their claims

Founder (Stewardship)
-> A lifestyle centered on establishing a lasting dynastic legacy through legitimacy and legends
-> Adds Secure Succession Interaction: convince powerful vassals to swear fealty to your heir
-> Adds Designate Heir Interaction: designate an heir at the cost of legitimacy

Deceiver (Intrigue)
-> A lifestyle focused on gathering resources through deception and opportunism
-> Adds Spread Lies Interaction: launch a smear campaign against a rival ruler
-> Adds Embezzle Interaction: secretly siphon gold from rulers, friends, or lovers

Cosmopolitan (Learning)
-> A lifestyle that emphasizes personal growth, realm development and power-sharing
-> Adds Basic Elections Decision: allows passing vanilla elective successions:
- (Feudal, Clan, Tribal, or Nomadic Elective Succession)
-> Adds Special Elections Decision: enables custom, new elective successions:
- (Quasi-Republic, Quasi-Theocracy, Quasi-Autocracy, Quasi-Aristocracy, or Quasi-Democracy)
-> Adds Visit Metropolis Interaction: visit major cities like Constantinople to experience unique events with hundreds of variations

Scoundrel (Wandering)
-> Embrace your inner villain! (inspired by Ramsay Bolton & Theon Greyjoy)
-> Adds a new "Raid for Captives" Casus Belli!
-> OBS: This lifestyle tree also unlocks the Abduct scheme!


Bonus Content
-> Call Vassal to War Interaction: Call powerful vassals to war (player-only, expensive and hard)
-> Chancellery and Tribal Assembly Duchy Buildings: Makes it easier to Call Vassals to War



Basic Support for the official Languages! (texts appear in English)


Compatibility:
-> This mod is compatible with virtually everything, except...
-> Not compatible with Veritas and mods that changes how lifestyles works.
-> This mod is NOT compatible with fantasy overhauls (AGOT, EK2, LOTR, etc).
-> Works fine with overhauls that retains or expand the vanilla map (POE, ROA, TFE, etc).
-> For mods that also adds lifestyle trees, subscribe to: Scrollable Lifestyle Window
-> Fully compatible with More Lifestyles, as it adds lifestyles unrelated to vanilla ones.
-> Load AFTER Chat GPT Flavor Pack, because of the reutilized decisions/interactions.

Recommendation:
Hello! I've been creating mods for CK3 for over a year. Try them :)
-> Chat GPT Flavor Pack (A mod that introduces a wealth of flavor content!)
-> Zeitgeist (Situation/Struggle) (Adds a new Situation, as well as Minor Conquerors)
-> Immersive Mercs & Raiders (Reworks mercenaries and raids, adds ~100 related events)
-> Populated World! (Increses the world population by about 25% in a immersive way)
-> County Temperaments (Adds personality to county populations and new buildings)
-> Additional Lifestyles (Adds an additional tree for each lifestyle, totaling six new trees)
-> Royal Court Event Pack (Adds 400+ court events, expanding the Royal Court DLC!)
-> Immersive Realm Laws (Adds 14 New Realm Laws, along with unique mechanics!)
-> Manor Domicile (Feudal/Clan) (Introduces new domicile types for feudal/clan/tribals)
-> Royal Court for Dukes (Unlocks royal court for dukes in a balanced way)
-> Simple Graphic Pack (A careful selection of edited and compatibilized graphic mods)

30 kommentarer
Pawkkie 10 okt @ 8:45 
Awesome, thank you very much! :)
One Proud Brazilian  [skapare] 10 okt @ 8:23 
no problem!
Pawkkie 10 okt @ 8:12 
Heya! I've been working on an intrigue-expansion mod, and I wanted to ask permission to use iterations of some of the interactions you've made in it, specifically Ennoblement and Embezzle. You would obviously be credited, but if you'd prefer I not use them I'll absolutely respect that, wanted to ask first :)
Hustlemaster88 10 aug @ 8:46 
@One Proud Brazilian @Axis of Lint (ADG)

I have the same issue. When feudalizing a county with the tribal assembly already built, the tribal assembly doesn't get removed and blocks the spot so you can't build anything there for the rest of the game. The only way to get around this is to delete the assembly via debug mode and then add a building instead.
JimmyG1970 26 jun @ 17:27 
Um brasileiro orgulhoso, por favor, pelo amor de todos os santos, faça um patch AGOT. Este americano orgulhoso ficaria muito grato (Trump pode censurar. Chicago para sempre).

One Proud Brazilian, please please for the love of all the Saints, make an AGOT patch. This really proud American would really appreciate it (Trump can censor. Chicago Forever)
CoYoT3 14 jun @ 10:52 
Thanks ! I will credit you too dw =)
One Proud Brazilian  [skapare] 14 jun @ 10:05 
sure :)
CoYoT3 14 jun @ 1:54 
@One Proud Brazilian
Hello, I have a request.
I made a mod which change colors of the perk backgrounds. And some user ask me to make it compatible with yours. To do so I have to alter your added perks sprites and put them into my mod. Are you ok with that ?
织田信长 5 jun @ 6:30 
can it work without [Chat GPT Flavor Pack]?