Crusader Kings III

Crusader Kings III

Additional Lifestyles
47 条留言
Grubbo 12 月 4 日 下午 4:07 
How do I access the wandering style? It's not available in the list of lifestyles so I've got skill points I cannot use.
One Proud Brazilian  [作者] 12 月 4 日 下午 3:46 
oh i forgot to add to description that you passively gain wanderig xp trough traveling
Grubbo 12 月 4 日 下午 2:56 
I'd like to reinforce Endless Era's post, and say that I too am gaining points for the invisible "Wandering" lifestyle even though I have selected diplomacy.
lelkr 11 月 10 日 上午 8:44 
You should take a look at Veritas, maybe you might get some inspiration. This mod is very cool and better than what I could make nonetheless.
One Proud Brazilian  [作者] 11 月 10 日 上午 8:25 
Yes. I agree. It's been a long time since I've worked on it.
lelkr 11 月 10 日 上午 8:16 
this mod definitely needs work, some spelling errors and bonuses aren't really in line with the base game (not op, just a bit strange).
finallyciv 11 月 6 日 下午 9:44 
Missing: "force_renounce_claims_extra_icon" in interaction window tooltip
GG棒 11 月 4 日 上午 12:15 
The problem has been resolved.
GG棒 11 月 4 日 上午 12:15 
Thank you very much for your compatibility. I love your mod; it adds a lot of fun, and the other one is also very interesting. It's great that both can coexist without losing anything.
Jabrolsky 11 月 3 日 上午 8:18 
Thanks, you fixed it. Appreciate brozilian.
One Proud Brazilian  [作者] 11 月 2 日 下午 7:45 
I think i figured out the issue. I replaced a trigger that paradox stopped using to avoid having to edit all my interactions, but this is probably interfering with other mods that also have the old trigger.

I have now set it to: always = yes

I believe this should solve the issue with any other mod.
Jabrolsky 11 月 2 日 下午 5:07 
Very cool, but this has bug where it disables a lot of prisoner interactions with certain mods. moving them to dungeon of executing them etc.
Endless Era 11 月 2 日 上午 1:11 
I've got a problem where the Wandering lifestyle isn't visible, but I'm gaining points for it which I can't spend.
GrimoireODS 11 月 1 日 上午 9:57 
I agree with @GGI intregrate or make a religion focussed mod (including crimes and other debaucheries)
GG棒 10 月 30 日 上午 7:11 
I am certain that this incompatibility bug is caused by the update adapted for version 1.8. I sincerely ask for your help—can it be made compatible, dear author?
GG棒 10 月 30 日 上午 6:52 
@One Proud Brazilian I really love your mod. Could you consider making it compatible?
GG棒 10 月 30 日 上午 6:46 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2373238758

Dear author, I would like to earnestly request that you consider adapting this mod. When two mods are used together, it causes prisoners to be unable to be executed; the execution interaction button shows that it cannot be a prisoner. This issue did not exist before the update, but it appeared after our mod was updated. I am not sure why this is happening.
Pawkkie 10 月 10 日 上午 8:45 
Awesome, thank you very much! :)
One Proud Brazilian  [作者] 10 月 10 日 上午 8:23 
no problem!
Pawkkie 10 月 10 日 上午 8:12 
Heya! I've been working on an intrigue-expansion mod, and I wanted to ask permission to use iterations of some of the interactions you've made in it, specifically Ennoblement and Embezzle. You would obviously be credited, but if you'd prefer I not use them I'll absolutely respect that, wanted to ask first :)
Hustlemaster88 8 月 10 日 上午 8:46 
@One Proud Brazilian @Axis of Lint (ADG)

I have the same issue. When feudalizing a county with the tribal assembly already built, the tribal assembly doesn't get removed and blocks the spot so you can't build anything there for the rest of the game. The only way to get around this is to delete the assembly via debug mode and then add a building instead.
JimmyG1970 6 月 26 日 下午 5:27 
Um brasileiro orgulhoso, por favor, pelo amor de todos os santos, faça um patch AGOT. Este americano orgulhoso ficaria muito grato (Trump pode censurar. Chicago para sempre).

One Proud Brazilian, please please for the love of all the Saints, make an AGOT patch. This really proud American would really appreciate it (Trump can censor. Chicago Forever)
CoYoT3 6 月 14 日 上午 10:52 
Thanks ! I will credit you too dw =)
One Proud Brazilian  [作者] 6 月 14 日 上午 10:05 
sure :)
CoYoT3 6 月 14 日 上午 1:54 
@One Proud Brazilian
Hello, I have a request.
I made a mod which change colors of the perk backgrounds. And some user ask me to make it compatible with yours. To do so I have to alter your added perks sprites and put them into my mod. Are you ok with that ?
织田信长 6 月 5 日 上午 6:30 
can it work without [Chat GPT Flavor Pack]?
Axis of Lint (ADG) 5 月 9 日 上午 12:27 
I believe this mod adds the tribal assembly duchy building? If not, apologies - if so though, I was having some issues - once I transitioned to Feudal, I couldn't interact, remove or in any way remove or change the slot once I became Feudal (it didn't automatically change similarly to how other buildings do). I'm unsure if it was some kind of interaction with other mods I was using or if it's an issue intrinsic to the mod or even if it was just an interaction I wasn't understanding.
cindercatz 4 月 10 日 下午 7:38 
I'd love to see a Veritas compatibility patch that would either tweak it to separate these out into separate new lifestyles (Veritas is compatible with More Lifestyles + Scrollable Lifestyle Window; ML's just function like vanilla lifestyles) or integrate them into Veritas' new version of lifestyles, if the idea seems interesting. I'd like to try these in my game, but Veritas is one of my favorite mods.

(Possible this already works, but I'm not sure. Haven't tried it yet.)
manic_Mage 4 月 5 日 下午 7:00 
Sweet, thank you!
One Proud Brazilian  [作者] 4 月 5 日 下午 3:44 
Done! Should be fixed now. (may take 3 months)
One Proud Brazilian  [作者] 4 月 5 日 下午 3:25 
True. I will fix this soon. The script to remove was missing (Chat GPT Flavor pack has it)
manic_Mage 4 月 5 日 下午 2:33 
Just got this and I am enjoying it, but after using the Raise War Taxes decision, I haven't found a way to... stop Raising War Taxes, and it is draining my Legitimacy so much. I had assumed it would be a temporary decision that would fall off when the war ended! Help?
instantgaming 3 月 19 日 上午 4:55 
Hey mate good mod.

But why isn't it ennobled within the ennobler's dynasty?

That is, why does it create a random dynasty?
irlVector 3 月 12 日 下午 6:34 
Does this work for 1.5? :blankbs:
Tezcat 3 月 6 日 上午 7:09 
i wish i could find a mod were i can choose more than one lifestyle
Bishop Heket of the Old Faith 3 月 2 日 上午 9:21 
Not too surprised the OG got banned because of that Scoundrel perk, but I definitely love the mod overall and am glad its back.
dev1LjAn 2 月 28 日 下午 3:02 
pls do a version for agot or add it the chatgpt pack for agot.
vonMort 2 月 28 日 上午 9:28 
"Basic Support for the official Languages! (texts appear in English)" - I understand that it's a lot of work to translate all this, but for someone who often mentions that he develops his mods with the most “advanced” AI systems and who offers a mod with “Chat-GPT” in the name, it shouldn't be a problem to make improvements here.
nugget 2 月 28 日 上午 2:55 
why did this get banned? whats to stop it getting banned again?
SKIBIDI_RIZZLER123 2 月 27 日 下午 2:42 
work mid saves
Atlas 2 月 27 日 下午 2:12 
doesnt work
[C|◇] Typical Lama [✚] 2 月 26 日 上午 5:09 
<3
Solitude 2 月 24 日 下午 11:03 
The return of one of the best mods in the workshop! Glad to see it.
GG棒 2 月 24 日 下午 8:18 
亲爱的作者,你终于回来了,之前1个多月,我很想念你和你的模组,这个模组居然回来了,之前为什么会被禁呢?
Paulie Rizzo 2 月 24 日 下午 6:19 
How come the mod got banned?
One Proud Brazilian  [作者] 2 月 24 日 下午 4:24 
Revised and reuploaded after being banned!