Crusader Kings III

Crusader Kings III

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Manor Domicile (Feudal/Clan/Tribal)
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2.689 MB
2024 年 10 月 6 日 上午 11:53
9 月 20 日 下午 11:29
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Manor Domicile (Feudal/Clan/Tribal)

在 One Proud Brazilian 的 1 个合集中
** Better Vanilla CK3 ** (1.15.x)
80 件物品
描述


READ-ME: Subscribe and activate [RIT]Simple Manager - Auto-Appoint Vassal Successor (through a decision) to avoid a bug where you can lose your domicile when inheriting a vassal's title, if the vassal also has a domicile.

Introduction
This mod introduces new Domicile Types for Feudal, Clan and Tribal Governments.
NOTE: They are smaller, as they should not outshine Estates, either by design or concept
-> The New Domiciles are exclusive for House Heads! (to prevent issues)
-> The new domiciles are attached to your realm Capital (cannot move freely)


The Manor Domicile (Feudal/Clan) utilizes the assets of Estate Domicile with the Camp layout, essentially functioning as a scaled-down version. To maintain balance, there are a limited number of upgrade slots for the main building.
-> Manor buildings costs Prestige
-> Properly balanced modifiers
-> Must be a Landed County+


The Chiefdom Domicile introduces a blend of Camp and Estate elements for tribal societies with unique, flavorful upgrades. The system was carefully balanced to empower Tribals in the late-game, while mitigating the risk of bankruptcy early-game.
-> Buildings are unlocked by Title Tier
-> All chiefdom buildings require gold
-> Handcrafted Main Building upgrades


Included Basic Support for the official Languages! (texts appear in English)
-> French (included) - @Tarkain
-> Russian - @Капучино
-> German - @finallyciv
-> Polish - @fan denaturatu

Compatibility:
-> This mod replaces Feudal, Clan and Tribal Govs in "00_government_types.txt"
-> Not compatible with mods that also adds domiciles for Feudal, Clan and Tribal Govs
-> Works fine with mods that changes Estates/Camp, such as Architect of Estates.
-> Built-in compatibility for More Bookmarks+ governments (mandala, nomadic, etc).
-> AGOT: Already patched and incorporated into Chat GPT Flavor Pack (-AGOT-)
-> Mods that adds new terrains may display blank backgrounds (e.g. A Road Network)

Recommendation:
Hello! I've been creating mods for CK3 for over a year. Try them :)
-> Chat GPT Flavor Pack (A mod that introduces a wealth of flavor content!)
-> Zeitgeist (Situation/Struggle) (Adds a new Situation, as well as Minor Conquerors)
-> Immersive Mercs & Raiders (Reworks mercenaries and raids, adds ~100 related events)
-> Populated World! (Increses the world population by about 25% in a immersive way)
-> County Temperaments (Adds personality to county populations and new buildings)
-> Additional Lifestyles (Adds an additional tree for each lifestyle, totaling six new trees)
-> Royal Court Event Pack (Adds 400+ court events, expanding the Royal Court DLC!)
-> Immersive Realm Laws (Adds 14 New Realm Laws, along with unique mechanics!)
-> Manor Domicile (Feudal/Clan) (Introduces new domicile types for feudal/clan/tribals)
-> Royal Court for Dukes (Unlocks royal court for dukes in a balanced way)
-> Simple Graphic Pack (A careful selection of edited and compatibilized graphic mods)

201 条留言
Imporio 9 月 30 日 上午 2:01 
Switched from tribal to feudal and wanted to build a manor, but when I activate the decision, nothing happens
Filthycasual 9 月 28 日 下午 3:47 
load order for rit simple manager before or after this mod?
ifchan 9 月 25 日 上午 5:52 
hey, don't have much experience, but it's hard to make more slots? i don't find any updated mod for that. file _domicile_types.info is just documentation about file, right?
☠✠☩ Nekator ☩✠☠ 9 月 24 日 上午 3:01 
This works for me under tribal and administration, but under feudal i can´t build it (only get the decision to do so, but doesnt work).
One Proud Brazilian  [作者] 9 月 23 日 下午 6:35 
Vai desabilitando 1 por 1 até identificar o responsável. O que posso garantir é que os meus mods funcionam uns com os outros. Uso todos eles juntos.
Cfblackwell 9 月 23 日 下午 6:34 
Estou usando esse mod + simple manager + immersive laws e meu jogo dá crash. Alguma incompatibilidade conhecida que gera isso?
One Proud Brazilian  [作者] 9 月 21 日 下午 10:34 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3459041118 - [RIT]Simple Manager - Auto-Appoint Vassal Successor

This is an annoying bug i am not able to fix. Subscribe and active this mod above.
psimmons3 9 月 21 日 下午 10:29 
I have a bug where when I inherit any titles from my vassals, my feudal domicile will get reset as if I just took the decision to get one. The same goes for clan and probably for tribal too but I don't know because I've never done tribal before.
One Proud Brazilian  [作者] 9 月 20 日 下午 12:19 
go on, i am also curious about the changes :)
s1tam 9 月 20 日 上午 11:52 
Hi, first of all, I'd like to thank the author for this great modification. For my own purposes, I've made a few changes to the code, such as changing the building cost from prestige to gold and adding more building slots. I'd like to ask the author for permission to publish my version of the mod, with a link to the original.