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the effect itself might be laggy. the previous lag problem came from the fact how blind items were detected. the function used for that lags a lot, and it was running every frame on every pedestal, which has been fixed to only happen once - so it might lag spike when entering a room with a lot of items.
if you use REPENTOGON, the mod detects that and uses an improved, lag free function for that that's provided by it instead. but again, the effect itself might be laggy, in that case lower the amount of fireworks that spawn with the config.
thought I might be wrong again and there's something wrong with the mod that isn't those 2 things
this should've been fixed long ago. maybe the mod isn't up to date for you? try reinstalling/resubbing to it and verifying game file integrity (right click on Isaac -> properties -> installed files -> verify integrity of game files)