Project Zomboid

Project Zomboid

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Did I Have A Car?
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124.814 KB
2024 年 12 月 30 日 上午 6:59
2 月 1 日 上午 9:39
9 项改动说明 ( 查看 )

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Did I Have A Car?

描述
If you want buy me a coffee? then hit the UP & Favorite button instead giving me some dollars. I can buy coffee myself :D
(or some steam points.. I want to buy new profile wallpapers..)



B41 Click Here (temporary ported)
Description
If a vehicle is near by you when you are spawning, you will have a car key of the vehicle. it's your car!
If there's no vehicle, then.... yes, you have never had a car before. just go and steal someone else's.

Mod Options
Repair Vehicle: The vehicle has 100% condition. If you don't check, your vehicle could already be broken.

Character says something: Your character will say something when spawned. so you can notice if there's a car or not.

Min/Max fuel ammount(%): Decide how much fuel your car had. If the value is not "int" type, then value will be calculated as default value. (Min: 20 / Max: 90)

Max distance: Set max distance to check for your vehicle. If it's too close, you will less likely get a key. If it's too far, you will feel less reality.

Replace the car with a Special Vehicle based on the profession: If you have specific profession, then you have chance to get special vehicle based on your profession. This option is still WIP, only 3 of profession is available for this option, however, will be added one by one. For now, Police Officer, Fire Officer and Park Ranger have a chance to get.
You can see all supported profession and vehicles here

Extra Log Output: If you are normal user, there's no reason to enable this option. keep it false.

How this mod works?
when you spawn, find all vehicles near by spawn. If the vehicle isn't driveable then skip the check.(burnt car, trailer vehicle, broken locks...)
after that, if there's at least one vehicle, choose closest one and gives you a key for vehicle.

Compatibility & Performace
Don't need to be worried. everything was written from scratch, not even hooking something.
Also, function fires only one time at the beginning. zero effect on your game play.
Work with any vehicle mods as well.

Next Update?
Check the pinned thread on forum page :) you can also leave any suggestions there.






Image from GPT

Workshop ID: 3396100976
Mod ID: DidIHaveACar
热门讨论 查看全部(5)
10
10 月 4 日 上午 9:34
置顶: Accepted suggestions
N0wh3re
4
6 月 15 日 下午 12:20
Error Console
Ben👾
1
5 月 1 日 上午 12:18
置顶: Supported professions for special vehicle replacement option
N0wh3re
150 条留言
popka79 10 月 18 日 上午 9:53 
works with choose your spawn mod?
JonySnowball 10 月 10 日 上午 8:40 
Thanks for the cool mod! Please add lines for translation!
jam 9 月 18 日 下午 2:18 
cars dont spawn for some reason weird
Cyrisa 9 月 16 日 下午 10:15 
Sharing this again as we don't have a sandbox option to disable the mod menu options of users.


So how is this balanced for (the future) multiplayer if any player can just adjust the settings via mod menu. Can we have a sandbox version for only admins to adjust it?
marty 9 月 14 日 下午 8:34 
Excellent mod, adds realism, thank you! I've been using it in build 42.11 with no issues.
M1ST0R 9 月 13 日 上午 3:20 
Can you add a % to the spawn rate? Cuz it's annoyin that after 3 loads in the game no cars spawn
Hunterr 9 月 7 日 上午 5:45 
That should be a vanilla feature lol. The house key should normally also work with the garage door. Its unrealistic that you have to break into your own garage xD
QuaanTry 9 月 3 日 上午 9:11 
mod vehicles are spawning with windows armor, and sometimes i got my car into the crash, like its taking the nearest spawned car, no matter is it spawned by story? or on park.
N0wh3re  [作者] 8 月 16 日 上午 1:46 
@UltraSkuf I didn't consider user spawns new character at the same place, I will take a look if I can prevent it. I thought that wouldn't be happened in Vanilla game.
UltraSkuf 8 月 16 日 上午 12:12 
The machine spawned by the mod replaces the nearest vehicle. When a new character appeared, the mod replaced my truck full of loot with an empty police car. The mod is crap.