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Many of the roads are created using the “Curve modifier”.
More information can be found on the “SMF Discord Community”.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2526841913
The same is true for the terrain.
I guess “Echos bigger workbench” would update the file.xml for all terrain where the workbench is located.
If they update the tile.xml for the same location as my mod.
Not sure how that would work.
The official announcement mentions it as such.
Also, “Echos bigger workbench” does not extend the workbench added by the mod.
Not surprising if you understand how mods work.
If it is a mod I am creating for my project, it is compatible.