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报告翻译问题









Like in a real urban warfare, you should not miss any house because some left enemy can destroy your squad. Most of my testing runs I have done in single player and I have been able to finish it with success in almost all cases, for sure with losses within my squad.
As I mentioned in my previous post, there are not tons of enemies in game. First city and the suburbs may hold around 10 to 13 guys in each. Clean first the suburbs, when you done the objective will ask you to clean the rest of the city and kill the officer; do not fear of use grenades and blind fire through the corners, as in an urban warfare. Second city may hold 5 or 6 guys, just when you finish the enemy will prepare a counterattack with 1 squad + 1 BTR.
1-If you play tactically, almost all enemies can be tracked and easily eliminated. There are no more than 10 or 11 single soldiers in each 'area'.
2-There is only 1 heavy machine gun, with more aesthetically purpose than combat. It can be easily tracked and skipped or flanked.
3-There is only 1 armor vehicle (BTR) in the last part of the mission. But it is 1 BTR inside urban area, it is extremely easy to avoid, flank and blow up with a simple RPG.
There are no saves in single-player, no Team Switch, no support, and allied bots can't hit enemies. There are millions of enemies with infantry fighting vehicles and heavy machine guns. How can you play this?
Play this stupid pain in the ass yourself.
The only good thing is that you let me play as the Reds, who actually destroyed ISIS in Syria, but that's an impossible mission...
As for Al-Nusr, I have used them because the mod by itself does not add a Free Syrian Army faction. In any case it does not clash or create incoherences, because many operations were driven by both factions; even many time the same ranks were under both flags.
I was checking the CUP base mods (CORE/MAPS/WEAPONS/UNITS/VEHICLES) but sadly I have not been able to find the factions that I need for that series of missions about Syrian War. The only thing I try in my missions is to use as less dependencies as posible. For me, as a player aswell, is really annoying when you need to download a dozen of mods + their dependencies to play a mission.