Left 4 Dead 2

Left 4 Dead 2

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[V-Script] L4D2 SI Locational Flinches
   
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Infected: Charger, Jockey, Spitter
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230.896 KB
2024 年 2 月 27 日 上午 1:06
2024 年 2 月 27 日 上午 4:04
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[V-Script] L4D2 SI Locational Flinches

在 Despair 的 1 个合集中
Improved L4D2 Specials
8 件物品
描述
This mod is a plugin for my Fixed L4D2 Special Infected Animations + Generic Flinches mod, and as such, it is a required item for this mod to function.

This is a version of my Fixed L4D2 Special Infected Animations + Generic Flinches mod, which uses an edited version of Cuba's SI Locational Flinch Restoration mods V-Script to add Locational Flinches to the L4D2 SI in combination with my Unified L4D2 SI Skeletons.

For further information on what these combination of mods do, check the links above.
16 条留言
The Freedom. 10 月 22 日 下午 5:45 
Xdr version?
Ajiliffe 8 月 26 日 上午 7:09 
The ragdolls are broken for some reason, they just "ragdoll" in their reference pose, i have no special infected models installed.
Drag0n 2024 年 8 月 6 日 下午 11:25 
Also, Jockey animations don't seem to be working.
Drag0n 2024 年 8 月 6 日 下午 3:04 
Ok. Just was wondering if there was over-laping.
Despair  [作者] 2024 年 8 月 6 日 下午 1:39 
Alongside. But you don't necessarily need his mod to use this one, but I can't imagine anybody wanting to use this one and not his one as well.
Drag0n 2024 年 8 月 6 日 下午 1:23 
Is this meant to be used along side Cuba's SI Locational Flinch Restoration, or instead of?
MRcedaguy 2024 年 3 月 5 日 下午 9:11 
I wish this is compatible with xdr
Despair  [作者] 2024 年 2 月 29 日 上午 10:32 
Nah, it's just the same as Cuba's script so it doesn't include them as of now.
Pyromaniax 2024 年 2 月 29 日 上午 8:59 
does this include back flinches?
Despair  [作者] 2024 年 2 月 27 日 下午 10:53 
He would have to put them on my skeleton, the only way flinches work is because I can iklock the feet and hands, without iklock-ing the feet and hands the flinches will cause the feet to clip through the ground, and the hands will drift from their intended position.