Victoria 3

Victoria 3

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Economic and Financial Mod (E&F) - V4
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1.562 GB
2024 年 1 月 20 日 上午 8:24
12 月 14 日 下午 3:28
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Economic and Financial Mod (E&F) - V4

热门讨论 查看全部(34)
6
10 月 29 日 下午 3:18
Stock Market not expanding
warrior
4
9 月 12 日 下午 2:58
TOO MANY TRAINS! Problem with Private Construction
rainyDayz
3
7 月 17 日 上午 12:08
American Company Headquarters
CrusaderEuropa
1,010 条留言
EBTX_  [作者] 10 小时以前 
ChincillaZoo£23

Now it is!
ChincillaZoo£23 23 小时以前 
Can't wait for this to be updated.
sfingers02 12 月 12 日 下午 6:02 
Two final problems- first, the names of the main production methods for some buildings have been changed so the E&F versions have no actual production methods (furniture manufactories is an example). Second, for some reason when the buildings have "ef_" in front of the file name they get overridden by base game files. I think that this can be fixed by either removing the "ef_" or adding "REPLACE:" in front of the names of each building (e.g. "REPLACE:building_furniture_manufactory") like BPM's files appear to do. And for some reason when removing "ef_" from the names of the building files all of the farm buildings disappear, but I haven't isolated that problem yet.
sfingers02 12 月 12 日 下午 2:16 
@EBTX_, I may be wasting your time with the last comment. Farms do not have any new production method groups. Additionally, the E&F localizations break every localization file they overwrite, I fixed it by adding ef_ before every file that did not already have it. I think these are the only issues.
yanc_fen 12 月 12 日 上午 6:37 
Hope the next version fixes the bug where the stock exchange can't recruit people.
ricardo.poter 12 月 12 日 上午 1:03 
Thanks for your work. You make amazing things
EBTX_  [作者] 12 月 11 日 下午 11:38 
Major Update Sunday, Nothing before!
sfingers02 12 月 11 日 下午 7:50 
Farms have new production method groups, also. That's everything that I can see so far.
sfingers02 12 月 11 日 下午 7:47 
Additionally, certain plantations such as Cotton, Dye, Sugar, and Tobacco now have access to new production method groups that have to be added
sfingers02 12 月 11 日 下午 7:37 
New update also changed the IDs of most buildings to be singular instead of plural, so "building_textile_millls" for example has been duplicated with the base game "building_textile_mill"