Project Zomboid

Project Zomboid

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Descriptive Tooltips for Skill Levels
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2024 年 1 月 8 日 上午 4:42
2024 年 2 月 24 日 上午 8:02
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Descriptive Tooltips for Skill Levels

描述
Updated February 24th 2024 :
  • Added Russian translation.
  • Added Korean translation.
  • Added partial Spanish translation (~90% complete).

Updated January 28th 2024 :
  • Added Polish translation.
  • Added simplified Chinese translation.



Update: January 16th 2024 :



Update: January 13th 2024 :



This mod adds tooltips for each skill levels, detailing the stat gains, builds and recipes unlocked by that specific level, as well as other information/abilities relative to that skill level.

This way, new players can have an easier time learning the game, and honestly, even the majority of experienced players will learn something new from this mod.

The tooltips are displayed when hovering over a skill level with the mouse, in the skills tab of the character info window.

The info available in these tooltips is based on a combination of my own knowledge, the game's non-exposed Java files (that I learned how to decompile), the game's exposed Lua files, the wiki of PZ, and Trombonaut's videos.

If you notice a typo, or know of an effect that is not listed, or spot something that is wrong or poorly worded, please leave a comment in one of the discussions to point it out to me. I don't think I got every single effect that could be listed, and I may have made a mistake somewhere, so I'm relying on you guys for that.

This mod was made so it can easily be supported by other Skill mods, as well as dynamic trait mods.



Crafting recipes requiring Skills
Crafting recipes unlocked from one (or two) skills are dynamically added to each skill level tooltip.
This means that crafting recipes from mods (such as Scrap Weapons for example) will also show up on the tooltip.
Crafting recipes requiring 3 or more different skills will not show up.
Also, only 10 recipes per tooltip will show up.



Buildable constructions requiring Skills
Due to how messy the building system is, only vanilla constructions are displayed in the tooltips. Modded constructions (such as More Builds mod for example) will not be displayed.



Foraging stats & info
For the Foraging skill, the information of what each level unlocks is taken directly from the foraging system of the game, which means it will account for potential additions or tweaks from mods (such as Soul Fisher's Foraging time for example).



Fishing stats
For the Fishing skill, the fishing stats are calculated with the chosen Nature Abundance as well as the current time of day and current season.



Future plans
Support for more modded skills.
Currently working on : Driving Skill , Artillery Skill, Hunting Skill.
Will next work on : Lockpicking skill , Archery skill. Maybe Gunsmith skill .



Translations
I am not opening translations until this mod has been out for a week at the very least. This is so I can correct as many things as possible in the first week, otherwise the translations could be wrong.



Compatibility
Mods that change skill tooltips will probably not be compatible with this mod.
This mod uses the ISSkillProgressBar:updateTooltip(lvlSelected) and ISSkillProgressBar:render() methods. That's it.




Workshop ID: 3134776712
Mod ID: DescriptiveSkillTooltips
热门讨论 查看全部(3)
22
8 月 25 日 下午 4:03
置顶: Translations
Champy
12
6 月 14 日 上午 2:17
置顶: Suggestions & Feedback
Champy
8
2024 年 8 月 10 日 上午 6:11
置顶: Bug reports
Champy
78 条留言
Frost 16 小时以前 
@Sir Ya-Drak Vollt
so far yes (late response(maybe you know or maybe you not))
Sir Ya-Drak Vollt 10 月 12 日 上午 6:08 
Does this work on Multiplayer servers?
Eurymachus 9 月 22 日 上午 6:28 
Hi Champy, thanks for the amazing work on this mod for B41.

I hope you don't mind me pointing everyone here to my B42 'Detailed Skill Tooltips' based on your idea.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3572846242
Champy  [作者] 8 月 25 日 上午 1:44 
@Ashen Tarnished Yeah I don't mind people taking over my mods for me. (except the maps)
Ashen Tarnished 8 月 24 日 下午 6:45 
Yea, if you're not going to update it, let this guy upload his version if he gets it down. I really miss being able to see when I'm going to be able to do something without having to inherently know it cause I've gotten to the point where I pick up and put this game down at random so some information doesn't just stay in my brain
Commander 8 月 19 日 下午 2:31 
yeah im still working on it, i got crafting Recipes using getAllCraftRecipes im looking into how to get building recipes rn
after that i'll data mine what skills have changed, unfortunately its not really clear on pzwiki which pages are updated for b42
Champy  [作者] 8 月 19 日 上午 3:19 
@Commander Hey there. Go ahead if you want, but you'll have to update all the info from b41 to b42. And add a system that dynamically fetches the recipes and buildings from the new b42 systems, remove the outdated building texts, adapt the fishing skill tooltips, etc. Please don't upload a simple b42 port that has all the wrong info, try to do some research into how things actually work.
Commander 8 月 16 日 下午 11:12 
I got it working for B42 I can publish it if im allowed to
Pupernickel 8 月 8 日 下午 10:34 
PLEASE FOR B42!!! such a good mod needs to be updated
*gönlümüzde orası 8 月 6 日 上午 7:21 
bütün dilleri eklemişssin türkçe niye yok, türklerden de fazla oyuncu var. Keşke bizide düşünseydiniz.