Project Zomboid

Project Zomboid

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Detailed Skill Tooltips
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9 月 22 日 上午 6:20
9 月 30 日 上午 1:45
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Detailed Skill Tooltips

在 Eurymachus 的 1 个合集中
Spiffo's Rat Race - Approved Mods
27 件物品
描述
Detailed Skill Tooltips (Build 42.x)
Thanks to Champy for the Original Idea - Descriptive Tooltips for Skill Levels

Crystal-clear, data-rich skill tooltips for Project Zomboid. See exactly what each level does — no guessing, no tabbing out.



What it does
  • Data-rich tooltips for every supported skill: shows real numbers (%, caps, multipliers) per level (1–10).
  • Auto-learn & unlock lists: optional lists of recipes/buildables you gain as you level.
  • Consistent formatting: uniform headers, spacing, and line wording across all skills.
  • Per-skill logic: shows only values that actually change; hides irrelevant/zero lines.
  • Configurable: toggle recipe/buildable sections and other extras in Mod Options.
  • Extensible API: other mods can add/override skill definitions without forking this mod.



Mod Support and Twitch
Any questions you can find me in any of the places below:

Twitch[twitch.tv]
Discord[discord.gg]



Features in detail
  • Per-level values: attack/block bonuses, carry capacity, endurance/fatigue multipliers, stealth radius, climb bonuses, etc. (varies by skill).
  • Recipe/buildable intel: optional sections for Auto-learned and Requires Skill items, pulled from the game’s recipe data.
  • Localized text: uses standard IGUI_ translation tables; falls back to English if a key is missing.
  • Performance-friendly: caches lookups; no heavy polling or OnTick spam.



Mod Options
Options -> Detailed Skill Tooltips
  • Show Auto-learn Recipes — toggle the “auto-learned” list (on hover).
  • Show Craftable Recipes — toggle the "craftable recipes” for required level list (on hover).
  • Show Buildable Recipes — toggle the “buildable recipes” for required level list (on hover).
  • TBD - List length — limit or uncap list length for long crafts/buildables.
  • More presentation toggles will be added over time.



Compatibility
  • Build: 42.x
  • UI mods: Generally compatible. Mods replacing vanilla skill tooltip code may need load-order tweaks.
  • Recipe/Profession mods: Compatible; their recipes will appear if registered via ScriptManager.
  • No vanilla files are overwritten; everything is added via Lua hooks/API.



FAQ
Q: Does this change XP rates or balance?
A: No — it’s a UI/info mod only.

Q: Why don’t I see a recipe in the list?
A: Some recipes are gated by magazines, traits, or context. We list what’s available via your current level/source data.

Q: Can I add my mod’s skill?
A: Yes — use the API sketch above; ship a small file in client/SkillDefs/.

Workshop ID: 3572846242
Mod ID: EURY_DST
热门讨论 查看全部(1)
1
9 月 29 日 下午 4:56
Translate - Spanish
Kasualidad
19 条留言
Maze_J2000 9 月 29 日 上午 3:08 
why isnt this in vanilla tststststst
Eurymachus  [作者] 9 月 27 日 上午 12:07 
@Bravo yup. You have a chance to block bites and scratches. The times when a zombie tries to attack you and your character pushes them away, thats the block animation. 😊
Bravo 9 月 26 日 下午 11:00 
Block chance wait what?
TwisTonFire 9 月 26 日 下午 1:45 
Number #1
Harleymart 9 月 25 日 上午 11:15 
its the mods that appear first thing on the workshop that get me :steamsad:
spycats 9 月 25 日 上午 5:49 
harley there is one easy way to know if something is b42, read the tags. also you can exclude b42 from search results
Harleymart 9 月 24 日 下午 2:06 
ah, thank you :steamthumbsup:
Eurymachus  [作者] 9 月 24 日 下午 1:53 
@harleymart, this mod is not tagged as B41 and only tagged as B42. It's also in the title.

Here is a mod for B41 made by Champy (Also in the description)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3134776712
Harleymart 9 月 24 日 下午 12:03 
istg i keep installing these neat and useful looking mods only to find out its for b42 lmao, i hate b42 so bad bro, how many more times am i gonna fall for this shit :thefarmer:
明明灭灭 9 月 23 日 下午 8:04 
Thank you for your work, looking forward to it!