Project Zomboid

Project Zomboid

390 个评价
Woodcutting Skill
3
3
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
740.962 KB
2023 年 3 月 8 日 上午 6:37
2024 年 6 月 17 日 上午 7:02
6 项改动说明 ( 查看 )

订阅以下载
Woodcutting Skill

描述
What's happening here is not contained...
These... things, keep coming endlessly.

What, zombies?

No, I'm talking about TREES !




Woodcutting Skill
This mod adds a Woodcutting skill that makes chopping trees and removing bushes easier and more efficient.
At level 0, nothing changes from vanilla. The skill is all upsides.

Benefits:
(only when chopping trees, obviously)
  • Less endurance used (-7 % per level)
  • Less calories used ( -12% calories modifier every 3 levels)
  • Less chance to lose axe condition (+1 every level)
  • A flat axe tree damage increase (+2 per level) (good for bad axes like the stone axe. Barely noticeable on good axes like the wood axe.)
  • A rare chance of extra items dropping from medium and large trees
  • Makes removing bushes faster and easier (-7% endurance used/level and +10% action speed/level when removing bushes)
  • If you reach Woodcutting level 8, you can no longer get "Excessive Exertion" from chopping trees. You will still get "High Exertion" but it can't worsen to "Excessive Exertion" from chopping trees.

Extra items ?
The chance of extra items is pretty small, even at high levels they are rare.
  • Logs
  • Tree Branches
  • Twigs
  • Pinecones (for pine trees only)
  • Tree fruits & acorns (rare) (for trees that aren't pine trees, if the [Woodcutting + Foraging] level is high enough (8), AND if it's not winter)
  • Dead squirrels (extremely rare)(if the [Woodcutting + Foraging] level is high enough (8))

Note : Nature Abundance buffs/nerfs the chances of extra items accordingly. (-20%, -10%, +10%, +20%)
Small trees (size 1 or size 2) never give extra items.

The bigger they are...
...the more xp they give. And the higher the chances of extra items. And when you get extra items, you also get some Woodcutting xp. So yeah, go chop them big trees.



Traits?
This mod adds a Woodcutter trait that gives +1 Woodcutting for 2 points.
Other than that, the following are buffed :
  • Lumberjack occupation: +3 woodcutting
  • Park Ranger occupation: +2 woodcutting
  • Farmer occupation: +1 woodcutting
  • Gardener trait : +1 woodcutting



Sandbox Settings?
There are no sandbox settings for this mod. If many people complain about it I will add some.
But for now, there is a file (media/lua/shared/WoodcuttingSkillDefinitions.lua) that you can easily edit to tweak some things.



Multiplayer
This has been tested on a local multiplayer server, and it's working. All the code is client side anyway.




Tree Kill Count
If you use the mod "Kill Count", you have accesss to a Tree kill count and a Bush kill count. (see 3rd image)



Skill Books
If you really need them, someone made a mod that adds Woodcutting Skill Books. But be aware that I have balanced this mod to work without skill books.



Compatibility
This mod overrides the "Chop Tree" action and the "Remove Bush" action.

Fully compatible with "10 Years Later", even though it changes some stuff with the Remove Bush action. Props to Dane.

Fully compatible with "Axe overhaul".

Not compatible with "Chop Tree Bug Fix". (I don't consider that a bug, the math definitely seems like it's intended by the devs. That being said, the Woodcutting skill is taken into account to reduce the chance of losing axe condition, and I have slightly decreased the chance to lose axe condition even at level 0 anyway.)

If you're using the mod "Kill Count", you'll get some extra stats (tree kill count and bush kill count) (see 3rd image)




Workshop ID: 2944004910
Mod ID: Woodcutting Skill
热门讨论 查看全部(1)
7
2024 年 1 月 22 日 下午 9:45
置顶: Translations
Bryan
61 条留言
WindLother 8 月 31 日 下午 1:13 
I released a Overhaul of this Mod (For Versions B41 and B42):
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3559242180&tscn=1756664294

The mod have a config session as other perks too.
RainGamma 8 月 14 日 下午 5:37 
Only issue I have with this mod is the fact that theres no config, I want to adjust the exp gain on a server and I cant
Gwainzy 7 月 26 日 上午 9:09 
cutting trees down, the xp is going down not up.. really dont know why
INNIES 3 月 18 日 上午 9:22 
Also does it work with "trees have loot"?
INNIES 3 月 18 日 上午 9:15 
Nice mod, can it be added mid game ? i am not seeing the "woodcutting" skill
Monkey Magic 2 月 25 日 下午 9:04 
Not having this skill available in B42 kinda sucked, so I went ahead and updated it. You can find it available in my workshop.

@Champy - I've added you. Let me know if/when you intend on updating your version of the mod, or want to discuss things. I'm happy to hand over my version as a starting point if you like.
Zenith 2 月 24 日 下午 6:16 
Dead for b42?
Xayalynn 1 月 22 日 下午 10:13 
Hello I'm having this error, could you make an exception with efficiency mod?

Callframe at: setTreeDamage
function: perform -- file: ISChopTreeAction.lua line # 197 | MOD: Woodcutting Skill
function: perform -- file: ETWActionsOverride.lua line # 97 | MOD: Evolving Traits World (ETW)
function: perform -- file: TimedActionXP.lua line # 17 | MOD: Efficiency Skill Mod

ERROR: General , 1737612693861> ExceptionLogger.logException> Exception thrown java.lang.IllegalArgumentException at NativeMethodAccessorImpl.invoke0 (Native Method).
ERROR: General , 1737612693862> DebugLogStream.printException> Stack trace:
jakeri9 1 月 21 日 上午 2:29 
Any of chance of this getting updated for B42?
Cynddelw 2024 年 11 月 7 日 下午 4:02 
0.04xp per swing if you cut manually.

0.41xp per swing if you use the right click cut tree.

Seems like a bug? Or is it intended?