Sid Meier's Civilization VI

Sid Meier's Civilization VI

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CIV 6: WAR CRIME EDITION
   
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项目 (34)
Belgium
创建者: JFD
BELGIUM Trait: Industrial Furrow Commercial Hub and Industrial Zone districts provide +1 Housing. Industrial Zone regional buildings reach 3 tiles farther and provide +1 Population when completed. Building: Chocolaterie A building unique to Belgium that re...
Belgium: Leopold II
创建者: JFD
BELGIUM (LEOPOLD II) Trait: Congo Free State Culture Bomb adjacent tiles when completing a Commercial Hub, Harbour, or Plantation inside friendly territory. Gain the Force Publique unique unit when they research the Colonialism civic. Unit: Force Publique ...
Better Report Screen (UI)
创建者: infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Chile
创建者: JFD
CHILE Trait: As We Possess Improvements built adjacent to Coast, or over Bonus or Strategic Resources trigger a Culture Bomb. Combat victories in Chilean borders generate a burst of Loyalty for all cities. Improvement: Salitrera +1 Housing and +1 Productio...
Detailed Map Tacks
创建者: wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
Extended Policy Cards
创建者: Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. REQUIRES BETTER REPORT SCREEN TO SHOW EFFECTS INFORMATION !!! This mod extends the Policy Cards to ...
Germany: Wilhelm I
创建者: JFD
GERMANY (WILHELM I) Trait: Watch on the Rhine Levied City-State Units receive +5 Combat Strength outside German territory and generate +3 Loyalty when stationed in occupied cities. +1 Influence point towards Envoys per Government tier. Agenda: Preussens Gl...
Gift It To Me
创建者: Fampat
Gift It To Me This mod enables a player to gift units to other players (human and AI). Features The intention of this mod is to be able to help out allies in need of units (or to strengthen an foe of your foe, proxy wars! XD) Units can be gifted to other h...
Greatest Cities
创建者: Technoluddite
The World's Greatest Cities now, and at the end of each era Updated 2021-10-02 New: Translations (see all changes) Earlier Civ games had a list of the worlds top cities and world wonders, which added a nice bit of flavour, and an interesting way of seeing ...
Italy
创建者: JFD
ITALY Trait: Centers of Renaissance Districts produce additional Great People Points for being placed adjacent to another District. Building: Duomo Italian unique building that provides bonus Faith equal to the adjacency Culture bonus of its district. It h...
Italy: Benito Mussolini
创建者: JFD
ITALY Trait: Nothing Against the State Build Encampments in half the time and cities with an Encampment district can build one more district than the Population limit would normally allow. Gain the Carabinier unique unit when they research the Replaceable ...
Italy: Margherita
创建者: JFD
ITALY (MARGHERITA) Trait: Il Regio Escursione Begins with +1 Great Prophet point per turn. All Religious Units have an additional charge and are unaffected by Zone of Control. Agenda: Circle of the Queen A district unique to the Papal States for Faith. Rep...
Japan: Meiji
创建者: JFD
JAPAN Trait: Pen and Sword +50% Production toward Encampment and Theatre Square District Buildings. Military Units generate Great Writer Points when promoted. JAPAN (MEIJI) Trait: Imperial Restoration Districts receive a +1 adjacency bonus for each adjacen...
Latin American Resources
创建者: Leugi
Adds six new resources representative of Latin America: Potatoes, Capybaras, Coca, Llamas, Quinoa and Yerba Mate. https://i.imgur.com/PUbKg6u.png Farm Potatoes (Bonus): +1 Food Quinoa (Luxury): +1 Culture, +1 Food Camp Capybaras (Luxury): +2 Food Plantatio...
Movable Districts
创建者: wltk
https://i.imgur.com/arBYwRN.png Allow spending gold to move district with all its buildings. Gold required to move is 2 times the original production cost. For example, if the district costed 50 production, the gold required to move it will be 100. Open a ...
Netherlands
创建者: JFD
NETHERLANDS Trait: Dutch Miracle On your Continent, Harbors and Commercial Hubs placed adjacent to the City Centre yield Culture equal to their adjacency bonus. On other Continents, Harbors and Commercial Hubs are built 100% faster and provide +1 Era Score...
Quick Deals
创建者: wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of asking each AI's price for your items to see who pays the most? This mod provides you an interface to see all AI's offers for the items you want to trade, in sorted order. Now you only need to c...
Religion Expanded
创建者: p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Soviet Union
创建者: JFD
SOVIET UNION Trait: Communist Nationalism Buildings in their Campus and Industrial Zone districts yield Culture and Tourism equal to half their intrinsic yield outputs (round down). Build these Districts 33% faster. District: Naukograd A standalone distric...
Soviet Union: Joseph Stalin
创建者: JFD
SOVIET UNION (JOSEPH STALIN) Trait: Ten Victories Yields from pillaging districts are doubled and all land combat units recover 50 Hit Points upon capturing a city. Gains the T-34 unique unit when they research the Combustion technology. Unit: T-34 Soviet ...
Soviet Union: Vladimir Lenin
创建者: JFD
SOVIET UNION (VLADIMIR LENIN) Trait: Proletariat Revolution +1 Great Engineer and Great Scientist Point per active Cultural, Economic, and Research Alliance (doubled at Level 3). +25% Alliance Points generation after researching the Class Struggle Civic. A...
Starting Scout
创建者: NoShotz
This mod makes it so you spawn with a scout in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a scout in addition to the starting warrior and settler Compatibility: Compatible with my Starting Builder mod...
Sukritact's Embarkation++
创建者: sukritact
https://i.imgur.com/1UAbU2D.png Even been stuck on a tiny island with no way to grow? Even been annoyed by not being able to grab that glorious spot next to the Great Barrier Reef because of the nasty coast in the way? Well I have a mod for you! Now ALL Ci...
Sukritact's Ethiopia: Zara Yaqob
创建者: sukritact
https://i.imgur.com/1UAbU2D.png https://thumbs.gfycat.com/QuestionableCandidAmethystgemclam-size_restricted.gif This mod is compatible with, but does NOT require the Ethiopia DLC. If you do NOT have the Ethiopia DLC activated. This mod adds Ethiopia as a n...
Sukritact's Oceans
创建者: sukritact
https://i.imgur.com/1UAbU2D.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe new life into the world's coasts, with new resources, new feature...
Sukritact's Resources
创建者: sukritact
https://i.imgur.com/1UAbU2D.png Adds a number of extra resources to the game. This mod currently adds: Pasture: Cheese (Luxury), +1 Food, +1 Culture. Camels (Bonus), +1 Gold, +1 Production Quarry: Obsidian (Luxury), +1 Science. Mine: Gold (Luxury), +2 Gold...
Sukritact's Robespierre (France)
创建者: sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/Ih473dA.png https://thumbs.gfycat.com/LikablePleasedHypsilophodon-size_restricted.gif Robespierre was either a tyrant or a servant of the people; a savior of the Revolution or the devil incarnate. Yet, li...
Sukritact's Simple UI Adjustments
创建者: sukritact
https://i.imgur.com/1UAbU2D.png Please do not integrate/borrow the UI and code from this mod without prior permission. This mod makes simple QoL changes to the UI. It does not aim to be a complete UI overhaul a la CQUI, but rather to make basic adjustments...
Denser Vegetation (Standalone)
创建者: JNR
Welcome to the Jungle! No more social distancing for trees. Turn your forests into actual forests with dense growth. Also gives forests unique looks based on terrain so you can still identify what's underneath based on the type of forest you see. The chang...
Wales
创建者: JFD
======================== OVERVIEW ======================== Adds Wales. Requires an alternate leader to use. Trait: The Mabinogion Earns Great Writer Points from kills; doubled in owned lands. Each level of Walls has a slot for a Great Work of Writing. Dist...
Wetlands
创建者: JNR
Wetlands are among the world's most productive ecosystems. Throughout history, many people have relied on them to provide for their needs - food, construction material, and fuel. In Civilization VI, however, they are barely represented, and only with very ...
Yet (not) Another Maps Pack
创建者: Gedemon
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous". You will get random crashes and crashes on water level change in late game on Giant & Ludicrous si...
[Auto Version]Production Overflow Bug Fix
创建者: D
Did you feel the actual production is less than it shows sometimes? Did you notice that the overflow is less than expected? Are you enough with the production overflow bug? Here comes the partial solution! It will automatically apply the production overflo...
[GS] Leugi's Mexico Civilization
创建者: Leugi
Adds Mexico as a new civilization for Gathering Storm, alongside Porfirio Diaz to lead them https://i.imgur.com/OEVRZHx.png UA: Las Tres Culturas +2 Production from Portrait and Landscape Great Works. +4 Culture from Artifacts and Sculpture Great Works. +4...