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报告翻译问题










1. you need to research advanced ammo for highfleet ammo, didn't know that
2. when using the turrets in "direct", high explosive ammo doesn't explode on impact with walls n people, just fizzles into damage. Only in indirect mode do they produce explosions.
Im pretty sure I allowed firing modes to be switched from single and full-auto. Some, like the MK-6-180 was left with very short firing cycles to simulate automatic fire because of shot groupings landing close to each other instead of being an inaccurate barrage without spotting mechanics, which was my vision for it.
radius for what? when placing the turret? or the turret's range itself? if its the former, its a limitation on the game itself because it refuses to draw huge radius.
Would need to look into 57x348mmSR, need more details. From the looks of it there might be a mod conflict. I made sure the 57x348mmSR in this mod is a proprietary/exclusive ammo for this mod's turrets