Life is Feudal: Forest Village

Life is Feudal: Forest Village

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项目 (80)
100% Faster Terraforming
创建者: Booted Builds
Tired of waiting ages and ages until you've got a new, nicely flat plot of land? Speed terraforming up by 100%. That is... You'll barely have time to notice one of your villagers take out a shovel. Note: only terraforming is affected, not the removal of re...
50% Faster Terraforming
创建者: Booted Builds
Tired of waiting ages and ages until you've got a new, nicely flat plot of land? Speed terraforming up by 50%. Note: only terraforming is affected, not the removal of resources. Note: some people have reported problems with my terraforming mods, others say...
Artisans' House
This mod introduces to the core game a new housing building - Artisans' House. Fully random decorated and furnished. Offers accommodation for 8 people and additional functional garden providing food for its residents. Fully compatible with core game mechan...
Barber Shop
This mod introduces to the core game a new happiness services building - Barber Shop. It requires tallow soap or beeswax soap to be fully operational. Designed as mod connected with Chandler Workshop MOD and Butchers Shop MOD / Smaller Butchers Shop MOD. F...
Bathhouse Service
创建者: MEGADORI
Provides the possibility to upgrade bathhouses, which increases the happiness and the area of effect and provides the possibilty for citizens to visit the bathhouse for relaxing. * The upgraded bathhouses has to be manned with a worker who keeps the water ...
Beekeeping House
This mod introduces to the game additional production of honey and beeswax as building supplying Chandler Workshop craft recipes. Can be used without Chandler Workshop as building supplying village only with additional honey. If you are using Chandler Work...
Better bread and beer
创建者: cstoneburner
Increases Speeds beer and bread production and increases quantities created at once. Reduces base happiness so people will actual use the tavern....
Better burial
创建者: cstoneburner
Increases the range of pyres and crypts, decreases the cost...
Better Food
创建者: Fargham
Food Gives more calories, x3 food for Fish, Meat, Eggs, Milk, Vegetables, Fruits, Honey, and Bread...
Blacksmith's Workshop
This mod introduces to the core game new crafting building - Blacksmith's Workshop. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint...
Bordar's House
This mod introduces new building for accommodating villagers - Bordar's House. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Four randomized roofs defined by build place. Accommodation for 9 villagers....
Builders' yard
创建者: MEGADORI
New material storage building: Builders' yard. Holds 25000 units. Slightly better than three warehouses in size and capacity....
Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Designed as i...
Buttery
This mod introduces to the core game new crafting building - Buttery and new type of food, delicious and nutritious Buttery Delicacy. Fully random decorated and furnished. Designed as a stand-alone mod. Perfect for both, small and large settlements. Allows...
Castle kitchen
创建者: MEGADORI
As a town grows, so does it's hunger for fresh bread. This mod adds a new building for 4 bakers. - Makes bread production more effective by baking in bulk, providing work spots for 4 workers to work simultanously, and a new resource efficient recipe to mak...
Chandler Workshop
This mod introduces to the core game new industry building - Chandler Workshop, new resources and new recipes such as candles, cinnamon candles, cloves candles. Fully random decorated and furnished. Ideal for large or small settlements. Blends perfectly wi...
Cheaper stone roads
创建者: cstoneburner
Now cost one stone per meter....
Chicken Coop
This mod introduces to the core game new animal building - chicken coop, sizeable, without an unnecessary wooden fence and with a higher number of animals to breed at. Fully compatible with core game mechanics, Enhanced Husbandry MOD and Cattle & Poultry B...
Cheesemonger
This mod introduces to the core game new chain of production, new building - Cheesemonger and new resources such as almonds (new crop), almond milk, milky products and luxury milky products, both nutritious and delicious. Fully random furnished and decorat...
Church
创建者: MEGADORI
New building: Church. Happiness building found in decorations. Does NOT actually serve any religious purpose and does NOT add any functions of religious nature to the game....
Church Garden
This mod introduces to the core game a new building - Church Garden. It offers additional source of herbs and spices. Perfect for small or large settlements. Fully random decorated. Works from Spring till Fall. Designed as a stand-alone mod. It can be plac...
Cider House
This mod is an alternative for more complex, large core game Tavern. Designed as independent mod, especially for smaller villages and cozy, small settlements. It will provide your villagers with additional alcohol - cider, easy and cheap to make (2 recipes...
Clay Pit
创建者: MEGADORI
Dig a pit for clay, as would be the normal thing to do. Fewer workers can work in a pit, but it is cheaper to build the work is less dangerous than in the mine. *!* The construction of the clay pit involves the actual digging of a pit. Should a clay pit be...
Clock tower
创建者: Sir Foxy
A decorative building providing a small hapiness bonus over a large area. The time displayed will equal the time set on your device, every hour the clock will strike the hour based on a 12h clock. *I used mods which reduce the footprints of buildings when ...
Close the Gates!
创建者: MEGADORI
* This mod is no longer necessary if you have the Guards! Guards! mod * This mod allows the palisade gate and castle gates to be closed and opened with a toggle button. Take care! Villagers can not pass through a closed gate and they can not open it autono...
Coal mine
This mod introduces to the core game new building - Coal mine, an alternative source of core game charcoal. Charcoal keeps villagers warm in their houses. Fully furnished and random decorated. Designed as independent mod. It can be placed anywhere in your ...
Cottager's Cottage
This mod introduces new building for accommodating villagers - Cottager's Cottage. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Four randomized roofs defined by build place. Accommodation for 5 villag...
Cows Pens
This mod introduces to the core game four agriculture buildings for modded cows and vanilla cows - Cows Pen. Fully random decorated and furnished. Designed as a stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in your M...
Dairy
创建者: Sir Foxy
Content To extend the food resources a dairy is added which is able to make cheese, butter, cream and yoghurt from milk. Resources Cheese Ingredients: 20Kcal Food: 29Kcal Craft time: 1,5min. vitamins = "B,C,E", Butter Ingredients: 14Kcal Food: 21Kcal Craft...
Donkeys Pen
This mod introduces to the core game new animal breeding building - Donkeys Pen and new types of donkeys (original light and dark brown). Fully random decorated and furnished. Allows your villagers to breed 14 donkeys in one pen at the same time. Perfect f...
Enhanced Husbandry
This mod introduces to the core game more realistic animal husbandry for chickens, pigs, sheep and cows. From now on your animals will not only provide your village with milk, eggs, wool and meat but also with nutritious poultry and beef ham and for player...
Fishmonger & Seafood Farms
This mod introduces to the core game new type of food - varied seafood, new buildings - Fishmonger Shop, Oysters Farm, Crabs Farm, Squids Farm, new resources - oysters, crabs meat, squids, fishmonger delicacy and several, nutritious food recipes. Fully ran...
FogOff
创建者: MrBot
Decreases fog thickness and allows to configure it...
Furnished houses
创建者: MEGADORI
*!* This mod is part of a bundle: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1607867200 If the bundle is in use, this mod is no longer necessary *!* Furniture for the shack and the small house. Furniture for the big houses and the hostel soon t...
Glassworks & sand pit
This mod introduces to the core game new industry - glassworking, new resources - sand and new trade wares for export - highly valued glassworks (mirrors, stained glass windows, glass vessels). Fully random decorated and furnished. Designed as a stand-alon...
Hunting lodge
创建者: MEGADORI
A cosy log cabin for up to 5 hunters. Action radius 85....
Increase Camera Distance
创建者: cstoneburner
Doubles the zoom out for your camera...
Kitchen & Cooking
创建者: MEGADORI
New building: kitchen. Innkeepers work there and cook warm meals from simple foods. 2 new foods: porridge and stew. 4 basic recipes. Makes oat available as food ingredient. * More recipes get available if the mod "Nuts, Berries&Greens" ( https://steamcommu...
Large barn
创建者: MEGADORI
A large barn building for your extensive farming needs. Holds 20,000 units. Also looks good in a town....
Medieval Clothing
This mod introduces to the core game more complex and multistaged chain of cloth production, three, new buildings - Tailor Shop, Dyeworks, Tailor's Apprentice, new resources - linen, cotton and hemp clothing, new recipes - linen, cotton, woolen and hemp ga...
Medieval Crops
This mod introduces to the core game new, medieval crops such as blueberries, strawberries, mullberry tree, mushrooms, culinary herbs, sedge, root crop, medicinal herbs, sweetcorn, cotton, carrots, beets, rice, spinach, lentils, turnips, radishes, lettuce ...
Medieval Saltworks
This mod introduces to the core game new industry - saltworks, new 3 buildings (Mineral salt mine, Brine House, Underground salt mine) and new resources - non-spoiled salted food and valuable new spice - salt. Fully random decorated and furnished. Designed...
Medieval Sawmill
This mod introduces to the core game new building - improved Medieval Sawmill. More workers and higher firewood output than in core game lumberjack or upgraded sawmill. Fully random decorated and furnished. Six randomized roofs, each color depends on build...
Merchants' Stalls
This mod introduces to the core game eight different merchants' stalls offering various animals. Trade currency depends on silver industry - grain is the base payment. Fully random decorated and furnished. Ideal for small or large settlements. Blends perfe...
Mill Production [JZMOD]
创建者: Spider
This mod increases the max workers in the Mill from 2 to 4 and changes the recipe for flour to 3 grain = 12 flour from 1 grain = 4 flour. Disclaimer: This mod for Life is Feudal:Forest Village is offered as is. Modder takes no responsibility for harm done ...
Moneyer's Shop
This mod introduces to the core game new buildings - Moneyers Shop, Copper Mine and Tin Mine, new resources - copper ore, tin ore, copper coins, bronze coins, brass coins, silver coins and gold coins (if Trade Empire mod is active) and new recipes with coi...
More houses
创建者: MEGADORI
More living houses for your villagers. Two thatched houses and a log house. Accomodate 4 villagers each. Homely decoraed....
More productive animals
创建者: cstoneburner
All mammals produce both meat and skins. Sheep produce milk. Livestock reproduces at rates closer to reality....
More productive orchards
创建者: cstoneburner
Orchards now produce twice and much and live 60-100 harvests instead of the six in the base game....
Old, dense forests
创建者: cstoneburner
Increases tree lifespan by x10, wood quantity by x8 and density by 25%. Only use with new games....
Peasants House
This mod introduces to the game additional building for accommodating villagers - Peasants House. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Eight randomized roofs defined by build place. Accommodat...
Pigs Pens
This mod introduces to the core game two agriculture buildings for new types of pigs and vanilla ones - Pigs Pen. Fully random decorated and furnished. Designed as stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in you...
PJ03 - Better Roads
创建者: Junior
Adjust the travel speed on roads and the costs for building...
Pottery Workshop
This mod introduces to the core game new industry building - Pottery Workshop, adds new resources and new recipes such as mugs, tankards, bowls, jars, pitchers - all made with pottery. Fully random decorated and furnished. Designed as a stand-alone mod. It...
Reduce Road Build Time
创建者: Buraito
Roads take less long to build. e.g. If you play first person you only need to do 1 action to build the road. These values are changed: fv.core.Road.config.buildTime = 1000 fv.core.Stone_road.config.buildTime = 2000 Orignal values are 20000 for normal road ...
Roadside Tavern
This mod introduces to the core game new recipes - mead, wine and dark beer with herbs and new building - Roadside Tavern. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as independent mod. It can be placed anyw...
Serfs House
This mod introduces to the core game additional housing - Serfs House. Ideal for both, small or large settlements. Fully random furnished and decorated. Eight randomized roofs defined by build place. Offers accommodation for up to 6 villagers. Higher pregn...
Sheep Pen
This mod introduces to the core game new, agriculture building for vanilla game sheep - Sheep Pen. Fully random decorated and furnished. Designed as stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Fu...
Silver Mine
This mod introduces to the core game new industry - silver mining, new resource - silver ore and new building - silver mine. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List when using as stand-a...
Silversmith Shop
This mod introduces to the core game silver crafting industry, new building - Silversmith Shop and new resources such as silverware, silver jewellery and silver clothes. Fully random decorated and furnished. Designed as connected mod with Silver Mine and M...
Slaughterhouse
This mod introduces to the core game new, originally designed building, Slaughterhouse. Fully random decorated. Programmed as mod connected with Enhanced Husbandry and Smaller Butchers Shop/Butchers Shop MODs (should be placed after listed mods). Allows yo...
Small Poultry House
This mod introduces to the core game new building, Small Poultry House, inspired by medieval Vikings structures. It will give your villagers an additional source of delicious and nutritious eggs all year round and for players using at the same time Enhance...
Small Stable
This mod introduces to the core game new animal breeding building - Small Stable. Fully random decorated and furnished. Compatible with core game mechanics. Allows to breed 8 donkeys in one stable. Ideal for small or large settlements. Designed as a stand-...
Smoke House
This mod introduces to the core game new type of rich food - smoked food (new resource), new recipes and new craft building - Smoke House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mod List. Idea...
Steel Workshop
This mod introduces to the core game a new craft building - Steel Workshop. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for large develop...
Stone Bridge
创建者: MEGADORI
A bridge built from stone to use over water or land. * 4 squares wide and designed to fit a 2 squares wide street * Start/end parts cost 60 stone and cover 6 squares. Middle parts cost 40 stone and span 4 squares * Due to a basic property of the game it is...
Stone Quarry
This mod introduces to the core game new mining building - Stone Quarry. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers possibility to mine stone ore all year round. Building footpri...
Sugar Mill
This mod introduces to the core game new chain of production, new building - Sugar Mill and new resources such as sugar and sugarcane (new crop). Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List ...
Tannery
This mod introduces to the core game new industry building - Tannery, adds new resources such as leather and leather gallantry and new recipes - pouches, flasks, belts. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed a...
Town Chapel
This mod introduces to the core game new burial building - Town Chapel. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. It can accommodate up to 25...
Town decorations
创建者: Sir Foxy
Content A small decorative pack to give the village a more personal look. Includes flowerbeds, fountains, flags, lanterns, extra fences, barrels, crates and an outhouse. Note: recommended to use big d pack mod, for it offers shrubs and shrubberies aswell a...
Town Houses
This mod introduces to the core game a new type of housing - Town Houses. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 12 villagers. Building footprint 14 x 10. P...
Town Residences
This mod introduces to the core game a new type of housing - Town Residences. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 18 villagers. Building footprint 14x14....
Town's Fair
This mod introduces to the core game new storage and decorative building - Town's Fair. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for s...
Trade Empire
创建者: MEGADORI
Make your insignicficant little island the home of a trade empire! * Send profitable trade expeditions with special chance events * Discover trade partners and profit from their offers * Mine gold and raise taxes * Produce and export weapons, jewellery, or...
Village healer & herb garden
创建者: MEGADORI
Two new buildings: Healer's house for a smaller village (1 worker, max 3 patients) and a herb garden to produce herbs. Can designed to fit together but can be built seperately....
Village Well
This mod introduces to the core game new building - Village Well with default capacity of storing 1 000 units of delicious water. It's perfect as the main water source and it's highly recommended to place at least one of the village wells in the centre of ...
Vineyard & Winery
创建者: MEGADORI
New field crop: Wine New building: Winery - a tavern where wine (alcohol) is made and served. Wine crop * Yields fruits * If mod "Nuts,Berries&Greens" is active, the crop yields berries instead . https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=11422...
Wild sheep
创建者: cstoneburner
Sheep roam wild on your island and can provide you with wool, skins and meat, but are free spirits that can't be tamed....
Wine Cellar
This mod introduces additional storage building for alcohol (only). It will also provide your village with up to 100 free wine barrels per year, depending on climate and favourable seasons. No workers needed. Designed as independent mod. It can be placed a...