Life is Feudal: Forest Village

Life is Feudal: Forest Village

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Forestvillage 2.0
   
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项目 (59)
Apothecary
This mod introduces to the core game new recipes - healthy compounds and mixtures and new building - Apothecary. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in ...
Astrologer
This mod introduces to the core game new building - Astrologer and new resources such as Astrologer's Scrolls and Astrologer's Maps. Fully random decorated and furnished. Designed as mod connected with Scrivener Notary (Scribe). It needs to be placed in yo...
Barber Shop
This mod introduces to the core game a new happiness services building - Barber Shop. It requires tallow soap or beeswax soap to be fully operational. Designed as mod connected with Chandler Workshop MOD and Butchers Shop MOD / Smaller Butchers Shop MOD. F...
Beekeeping House
This mod introduces to the game additional production of honey and beeswax as building supplying Chandler Workshop craft recipes. Can be used without Chandler Workshop as building supplying village only with additional honey. If you are using Chandler Work...
Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully random de...
Bread Oven
创建者: MEGADORI
Small cob oven building where 1 worker can bake bread. Takes little space, materials and time to build, but can be only staffed by one worker and does not make all bakery recipes available. Suitable for small settlements or a game start without houses. ...
Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Designed as i...
Carry more
创建者: cstoneburner
Increases carrying capacity of people by 1.5x...
Chalk industry & improved schools
This mod introduces to the core game chalk industry, adds new building - chalk pit, new resource - chalk and new improved schools and upgraded schools (more students to teach, more workers to do teaching, more happier people, both children and adults). Des...
Chandler Workshop
This mod introduces to the core game new industry building - Chandler Workshop, new resources and new recipes such as candles, cinnamon candles, cloves candles. Fully random decorated and furnished. Ideal for large or small settlements. Blends perfectly wi...
Cheaper stone roads
创建者: cstoneburner
Now cost one stone per meter....
Cheesemonger
This mod introduces to the core game new chain of production, new building - Cheesemonger and new resources such as almonds (new crop), almond milk, milky products and luxury milky products, both nutritious and delicious. Fully random furnished and decorat...
Cider House
This mod is an alternative for more complex, large core game Tavern. Designed as independent mod, especially for smaller villages and cozy, small settlements. It will provide your villagers with additional alcohol - cider, easy and cheap to make (2 recipes...
Coal mine
This mod introduces to the core game new building - Coal mine, an alternative source of core game charcoal. Charcoal keeps villagers warm in their houses. Fully furnished and random decorated. Designed as independent mod. It can be placed anywhere in your ...
Command Post
This mod adds to the core game additional building with hunters functionality. While Guards Guards MOD is active hunters will kill more effectively raiders (Vikings) and wild animals. Building footprint 7 x 7. Ideal for smaller villages or developed settle...
Constable Residence
This mod introduces to the game Constable Residence. It can accommodate up to 16 villagers and be used both in smaller villages or in larger settlements. Higher pregnancy chance than core game large Houses. Additional happiness. Fully random furnished. Dec...
Costermonger
This mod introduces to the core game new type of food, new resources and new recipes - vinegar and pickled food. Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List. Remember, before turning this mo...
Furnished houses
创建者: MEGADORI
*!* This mod is part of a bundle: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1607867200 If the bundle is in use, this mod is no longer necessary *!* Furniture for the shack and the small house. Furniture for the big houses and the hostel soon t...
Fletcher & Bowyer Workshop
This mod introduces to the core game new industry - arrows and bows crafting (as trade wares), new building - Fletcher and Bowyers Workshop and new resources such as arrows, bows, chicken feathers. Fully random decorated and furnished. Designed as connecte...
Fishmonger & Seafood Farms
This mod introduces to the core game new type of food - varied seafood, new buildings - Fishmonger Shop, Oysters Farm, Crabs Farm, Squids Farm, new resources - oysters, crabs meat, squids, fishmonger delicacy and several, nutritious food recipes. Fully ran...
Extended Storage Management
This mod introduces to the core game extended version of MEGADORI Stoarge Management MOD. It offers the possibility to choose from 160 new resources stored in barns and other storage buildings as well, instead of original 96. It's an additional solution fo...
Dairy
创建者: Sir Foxy
Content To extend the food resources a dairy is added which is able to make cheese, butter, cream and yoghurt from milk. Resources Cheese Ingredients: 20Kcal Food: 29Kcal Craft time: 1,5min. vitamins = "B,C,E", Butter Ingredients: 14Kcal Food: 21Kcal Craft...
Glassworks & sand pit
This mod introduces to the core game new industry - glassworking, new resources - sand and new trade wares for export - highly valued glassworks (mirrors, stained glass windows, glass vessels). Fully random decorated and furnished. Designed as a stand-alon...
Jeweller Workshop & Gems
This mod introduces to the core game new industry - jewellery craft, new buildings - Jeweller Workshop and Gems Mine (optional) and new resources such as jewellery and jewellers gems. Fully random decorated and furnished. Designed as independent mod. It ca...
Kitchen & Cooking
创建者: MEGADORI
New building: kitchen. Innkeepers work there and cook warm meals from simple foods. 2 new foods: porridge and stew. 4 basic recipes. Makes oat available as food ingredient. * More recipes get available if the mod "Nuts, Berries&Greens" ( https://steamcommu...
Larger stockpile storage
This mod is another additional stockpile storage inspired by Banished. It can be placed anywhere in your Mod List and disabled at any time. Building footprint 10x10. Storage materials capacity - 25 000 units. Larger version of stockpile storage mod with 2x...
Medieval Barracks
This mod introduces to the game Medieval Barracks. It can accommodate up to 12 villagers and be used both in smaller villages or in larger settlements. Less pregnancy chance than in small houses. Additional happiness. Fully random furnished. Decorated with...
Medieval Clothing
This mod introduces to the core game more complex and multistaged chain of cloth production, three, new buildings - Tailor Shop, Dyeworks, Tailor's Apprentice, new resources - linen, cotton and hemp clothing, new recipes - linen, cotton, woolen and hemp ga...
Medieval Crops
This mod introduces to the core game new, medieval crops such as blueberries, strawberries, mullberry tree, mushrooms, culinary herbs, sedge, root crop, medicinal herbs, sweetcorn, cotton, carrots, beets, rice, spinach, lentils, turnips, radishes, lettuce ...
Medieval Expeditions
This mod introduces to the core game new, much more realistic resources required to send ships on expeditions (core game pies are quite hilarious). You can also choose the type of preserved food - smoked, salted, pickled or sweetened food. Resources such a...
Medieval garden
This mod introduces to the game additional source of herbs and it can be used as alternative for Herbalists Hut. Perfect for smaller villages or fully built-up islands where there is none herbs to gather or place to build a Herbalists Hut. Garden works all...
Medieval milky sheep
More realistic medieval production of milk. Mod introduce to the game sheep that will give your villagers another source of milk, the same as cows. It also changes cow's milk production to match sheep's milk production so cow will give you 2 milk in one ci...
Medieval Saltworks
This mod introduces to the core game new industry - saltworks, new 3 buildings (Mineral salt mine, Brine House, Underground salt mine) and new resources - non-spoiled salted food and valuable new spice - salt. Fully random decorated and furnished. Designed...
Mining Shaft
This mod introduces to the core game new mining building - Mining Shaft. Fully random decorated and furnished. Designed as mod connected with Silver Mine MOD. In order to work properly, it should be placed after Silver Mine in your Mods List. Offers possib...
Moneyer's Shop
This mod introduces to the core game new buildings - Moneyers Shop, Copper Mine and Tin Mine, new resources - copper ore, tin ore, copper coins, bronze coins, brass coins, silver coins and gold coins (if Trade Empire mod is active) and new recipes with coi...
Mussels farms & nacre
This mod introduces to the core game new industry - mussels farming and collecting nacre, new buildings such as Mussels farms (for breeding mussels) and rustic Clams stall, new resources - mussels (food), nacre (high valued trade ware), clams delicacy (foo...
Pasteler Shop
This mod introduces to the core game new chain of production, new building - Pasteler Shop, new resource - delicious and nutritious sweetened food and new recipes with fruits, sugar, almonds, milk and various spices. Fully random furnished and decorated. D...
Perfumer's Atelier
This mod introduces to the core game new resources - perfumes and linseed oil and new building to craft it - Perfumer's Atelier. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. Before turning t...
Pottery Workshop
This mod introduces to the core game new industry building - Pottery Workshop, adds new resources and new recipes such as mugs, tankards, bowls, jars, pitchers - all made with pottery. Fully random decorated and furnished. Designed as a stand-alone mod. It...
Reddish Village & golden eggs
This mod introduces to the core game a small cozy village with beautiful reddish roofs and a lot of decorations. All of new buildings are fully decorated and furnished. It adds also new resource collected by workers at Gatherers Hut - valuable and rare gol...
Roadside Tavern
This mod introduces to the core game new recipes - mead, wine and dark beer with herbs and new building - Roadside Tavern. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as independent mod. It can be placed anyw...
Scrivener notary
This mod introduces to the core game new building - Scrivener Notary and new resources such as Scrivener's Scrolls, Scrivener's Small Scrolls, Parchment and Irongall Ink. Fully random decorated and furnished. Designed as mod connected with Astrologer. It n...
Seamstress's Shop
This mod introduces to the core game new industry - silk crafting, new building - Seamstress Shop, new resources such as high value silk, comfy blankets, silk cloth, silk pillows (with feathers) and silk cocoons breed in mulberry trees. Fully random decora...
Silver Mine
This mod introduces to the core game new industry - silver mining, new resource - silver ore and new building - silver mine. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List when using as stand-a...
Silversmith Shop
This mod introduces to the core game silver crafting industry, new building - Silversmith Shop and new resources such as silverware, silver jewellery and silver clothes. Fully random decorated and furnished. Designed as connected mod with Silver Mine and M...
Small Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Small Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully ran...
Small Daubworks
This mod introduces to the core game new crafting building - Small Daubworks. Fully random decorated and furnished. Designed as connected mod, fully compatible with core game mechanics. It should be placed after required, connected mods - More complex mate...
Small edible garden
This mod introduces additional source of vegetables and it can be used as alternative for Gatherer's Hut. Perfect for smaller villages or fully built-up islands where there is none vegetables to gather or place to build a Gatherer's Hut. Garden works all y...
Smaller Healer Shop
This mod introduces to the game a new building - smaller healer shop, perfect for smaller villages and nice, cozy small settlements. It will heal your sick villagers from core game's heavy diseases such as rabies and plague. Remember to gather herbs using ...
Smoke House
This mod introduces to the core game new type of rich food - smoked food (new resource), new recipes and new craft building - Smoke House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mod List. Idea...
Stockpile Storage
This mod is additional stockpile storage inspired by Banished and requested by a lot of my loyal fans. It can be placed anywhere in your Mod List. Building footprint 5x5. Storage materials capacity - 10 000 units. Small, cozy, with wooden fences. Ideal for...
Sugar Mill
This mod introduces to the core game new chain of production, new building - Sugar Mill and new resources such as sugar and sugarcane (new crop). Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List ...
Tannery
This mod introduces to the core game new industry building - Tannery, adds new resources such as leather and leather gallantry and new recipes - pouches, flasks, belts. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed a...
The little things
创建者: jimm0thy
This gives the user the ability to increase the crafted count of resources, as well as decrease their crafting time, and allows changing animal production values, Field crop growth rates, Orchard ripen rates, and Fish Farm spawn rates. Every setting is adj...
Town's Bathhouse
This mod introduces to the core game a new happiness services building - Town's Bathhouse. It requires tallow soap crafted at Butchers Shops to be fully operational. Designed as mod connected with Chandler Workshop MOD and Butchers Shop MOD / Smaller Butch...
Town's Healer
This mod introduces to the core game new building - Town's Healer and allows you to heal 20 poor, sick villagers. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. You must have herbs to start he...
Town's Leathery
This mod introduces to the core game new leather industry building - Town's Leathery. Fully random decorated and furnished. Designed as connected mod - for players with activated Tannery MOD. Ideal for small or large settlements. Blends perfectly with cast...
Travelers Inn
This mod introduces to the core game new building - Travelers Inn, new resources (nutritious and delicious food) - Fine traveler's meal and Traveler's meal and new recipes Delicacy and Fine Delicacy. Fully random decorated and furnished. Designed as mod co...
Wine Cellar
This mod introduces additional storage building for alcohol (only). It will also provide your village with up to 100 free wine barrels per year, depending on climate and favourable seasons. No workers needed. Designed as independent mod. It can be placed a...