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So probably something got disabled due to the game disabling mods that are not set to work with Cosmoteer version 0.30.0a (setting the mod to support 0.30.0 without the a will not work and Cosmoteer will disable it again, which is highly annoying).
Please make sure all mods are properly enabled as as I was patching my mods to not get disabled by Cosmoteer version 0.30.0, Cosmoteer updated to version 0.30.0a (with an a) which started disabling all my mods again including the ones I had patched yesterday because of Cosmoteer disabling my mods.
The given key 'SirCampalot.asteroid_4' was not present in the dictionary.
Halfling.Serialization.DeserializeException: Deserialization from source "<D:\SteamLibrary\steamapps\common\Cosmoteer\Data\cosmoteer.rules>" failed.
---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> Halfling.Serialization.DeserializeException: Deserialization from source "<D:\SteamLibrary\steamapps\common\Cosmoteer\Data\modes\career\career.rules>" failed.
---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> Halfling.Serialization.DeserializeException: Deserialization from source "<D:\SteamLibrary\steamapps\workshop\content\799600\2921567827\mod.rules>/Actions/0/ManyToAdd/0" failed.
Also prepatched this mod to prevent Cosmoteer from complaining again again when Cosmoteer 0.30.0b, 0.30.0c, 0.30.0d, 0.30.0e, 0.30.0f, 0.30.0g, 0.30.0h, 0.30.1, 0.30.2 and 0.31.0 get released.
Upped supported version number to hopefully get rid of the game erroneously thinking this mod is no longer compatible.