Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Mindful Generals
   
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标签: mod, Campaign
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1.854 MB
2022 年 7 月 4 日 下午 2:21
2023 年 12 月 22 日 下午 4:47
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Mindful Generals

在 AveMetal 的 1 个合集中
AveMetal Collection
19 件物品
描述
This mod adds more variety to the generals' recruitment, including a total of 239 commander cavalry units distributed between all the campaigns and factions.

Also fixes the suicidal tendencies of the mounted generals, that rush to charge against the unwalled settlements on their own, straight to a certain death.

The mods Para Bellum Campaign and Collection includes its own version of Mindful Generals, so if you use these mods you don't have to subscribe to this one.


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29 条留言
Yoshi 8 月 5 日 上午 9:52 
We need this for DEI. Using this adds new units that are not balanced with DEI.
Aslan Ponto 2024 年 9 月 9 日 上午 5:18 
Firstly, thank you for all the mods that you have created, they are amongst my favourites.

That said, this mod has 2 issues. Cavalry units, not only generals, tend to advance too boldy. They dont charge, but they leave themselves exposed to your missiles and so on, much ahead to the rest of the army. For instance, in my last settlement defense, I could massacrate the citizen cav general and 2 tarantine cavalries that would get into the settlement and pretended to beat me on a missile battle (I had like 5 missile units).

And finally, this mod causes Numidian Noble Cavalry to not being available as a general unit for Massaesily in campaign, so I had to the mod off during that campaign. I read that you said in a previous comment that it is what the mods intends, to not recruit missile or low quality cav as generals, but that cavalry unit is elite and it should be available as a general, as it is available for other factions that have Noble Horse Archers and so on.
Vurcingetorix 2024 年 6 月 5 日 下午 11:51 
Thank you for this mod much appreciated!
III Corps La Grande Armée 2023 年 2 月 22 日 下午 12:04 
this mod is good but it interferes with the "more ambushes" mod i was using before.
BRAN MAC BORN 2022 年 10 月 3 日 下午 11:49 
Generals still charge in. Better to set that the unfortified settlement battles take place outside settlement. Nice to have more Cav units as generals.
AveMetal  [作者] 2022 年 9 月 19 日 上午 11:53 
No son nuevas unidades, son más tipos de generales para reclutar en campaña para cada facción. Con este mod cada facción puede reclutar casi todas sus unidades de caballería como generales, menos las de proyectiles y las de menor calidad.
AveMetal  [作者] 2022 年 9 月 16 日 上午 7:28 
Fixed CTDs caused by chariots units of the generals and when loading Palmyra campaign/first battle.
champagnepapi 2022 年 7 月 26 日 上午 7:41 
@AVEMetal, thank you, ill give that a shot
AveMetal  [作者] 2022 年 7 月 26 日 上午 2:05 
@ champagnepapi: This mod is not related in any aspect to the graphics so it cannot cause that effect. Most likely it is your Unlimited video memory option that can downgrade the graphics when exceeding the 3GB vram limit, so try to check or uncheck it.

@ damianvincent: DeI uses its own stats system for the units, hence why the difference.
champagnepapi 2022 年 7 月 25 日 上午 9:14 
Thanks for this mod! When I use this with DEI, I notice that the units texture resolution drops. Anyone else experiencing this?