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When using Distant Ore, it seems that all forageable plants (berries, vegetables, mushrooms, etc.) are missing from the surface of planets. I tested this on vanilla Earthlike:
With the mod disabled, I was able to find harvestable plants within a few minutes.
After saving, reloading, and enabling the mod again, those same plants disappeared.
That makes the game playable only with farmed algae or seeds from traders and PVE encounters.
I thought I’d leave this here in case others run into the same issue, or if you ever decide to update the mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2819263781
Then Remove Ore Detectors entirely.
The Ore Detectors as they are can be resource heavy. Boosting range makes it worse.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2790047923
is a great option but
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2819263781
Has Default is 3000 for large grid and 2000 for small Just have to install the Dependent mod.
I am currently using Ore Detector Reforged and it's Companion Mod which limits the search range.
The main difference is that ore deposite location are now completely different than the Vanilla locations and farther apart.
How deep are these ores, deeper then in AQD - Vanilla Ore Distribution? And is there no magnesium on earth or pertam? What about the boulders on the surface?