Stellaris

Stellaris

36 个评价
ASB Addon: ESC NEXT Patch
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
5.929 MB
2022 年 3 月 1 日 上午 11:54
6 月 20 日 上午 10:03
8 项改动说明 ( 查看 )

订阅以下载
ASB Addon: ESC NEXT Patch

描述
For 4.0+ ✔️

Alters the Extra Ship Components: Next (ESC:NEXT) weapon visuals to be similar to those included in Amazing Space Battles. This means beams and autocannons will look like they travel rather than fading out like vanilla.

Currently affects:
  • Laser weapons
  • Autocannons
  • XL and Titan lances
  • Strike craft beams
  • Disruptors partially (Still beams rather than projectiles like ASB, but they travel like lasers)
  • Engimatic weapons (Tweaks the M-Slot Arc weapon to look more like a shock)
  • Psionic weapons
  • Magnetic Cannons

I also have an equivalent mod for Ancient Cache of Technologies

Load Order
Place after Amazing Space Battles and ESC:NEXT in your load order like below:

1. Amazing Space Battles
2. Extra Ship Components: NEXT
3. ASB Addon: ESC: Next Patch

Leave a comment if you encounter any issues!
34 条留言
Druark  [作者] 9 月 27 日 上午 3:01 
This is still just a gfx mod, if you encounter an issue let me know.
It should never break unless ASB or ESC changes their own GFX files.
Demognomicon 9 月 26 日 下午 3:51 
@Druark How about with 4.1?
Druark  [作者] 5 月 7 日 上午 3:55 
@Demognomicon
It doesnt affect any gameplay scripts, only graphical effects. So it should work fine as long as ASB or ESC havent renamed things.

I will be going through all my mods soon though.
Demognomicon 5 月 6 日 下午 3:20 
@Druark Is this needed or an update needed for 4.0?
Druark  [作者] 2 月 15 日 上午 6:46 
@youtubitz
If the effects in the files have the same names, it'll work fine. I also have several custom effects which won't care either way as they're included.
youtubitz 2 月 14 日 下午 5:18 
Does this need An update since ASB has new Effects?
Druark  [作者] 1 月 13 日 上午 3:57 
@perl
The affected weapons are listed in the description.
perl 1 月 12 日 下午 8:27 
Ah okay. So this mod doesn't make ESC use the ASB missile graphics?
Druark  [作者] 1 月 12 日 下午 4:08 
@perl That wouldn't seem to be a bug from this mod as this doesn't touch missiles, their particle effects or models at all, only weapons with a beam-style graphic. Infact I don't even include the missile file at all, so the original one from ESC Next will be used unless another mod overrides it.
perl 1 月 10 日 上午 6:49 
Much appreciated. Thank you