武装突袭3

武装突袭3

477 个评价
Fire on my shot! Engage mode
11
4
2
   
奖励
收藏
已收藏
取消收藏
Data Type: Mod
文件大小
发表于
1.588 MB
2021 年 11 月 22 日 上午 3:46
1 项改动说明 ( 查看 )

订阅以下载
Fire on my shot! Engage mode

描述
Description:
Do you need your units to open fire at the same second and not wait for the player to scroll with the mouse, select the Open fire order and shout the command?
This mod adds a new fire mode in which the group ceases fire and opens it only after player's shot.
You addEventHandler [ "ReadThisDescription", { params ["_you","_youLikeIt"]; if (_youLikeIt) then { { _you action [_x, thisMod]; } forEach ["Like", "Subscribe","Award","Favorite"]; }; } ];

My other addons you may like:
Smoke Shell in Your Pocket
Selective trigger for Remote EDs
Trip Wire Grenade
Swap Your Weapons
Slow Motions by Opening Menu
73 条留言
Engicop 5 月 5 日 上午 7:07 
It works for me.
Frau 4 月 22 日 上午 2:43 
Love it
OldPayphone 4 月 3 日 下午 3:20 
Doesn't work. Don't bother.
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 2024 年 11 月 29 日 下午 4:36 
Still works perfectly for me. :jake::steamthumbsup:
Max von Teufel 2024 年 8 月 5 日 上午 10:42 
This mod doesn't seem to work. And seems to be abandoned by it's creater aswell. What a shame!
Stolt 2024 年 4 月 18 日 下午 1:13 
How do I get this mod to work? When I middle mouse click with my person squad selected - I don't see the fire on my command option
Ophidyan 2024 年 4 月 5 日 上午 2:01 
Would love to install this mod on a dedicated server, but it's giving issues because it's not signed. Could you look into this, please?
Sprinter 2024 年 3 月 1 日 上午 10:34 
Hidden and Dangerous 2 Mode, thank you!!
BlackKnight 2023 年 9 月 16 日 下午 3:53 
Hi, i want to ask, whether it is possible to toggle only the no aiming target (only report the contact) and keep moving bouncing in combat mode or stealth mode? it irritates me whenever AI keeps moving and then stop for 10 seconds just to aiming at the target in the hold fire mode and spamming ready to fire
Cryptic 2023 年 6 月 13 日 下午 2:40 
you can already do this with the engage at will command - you set them to hold fire/engage at will which puts them in a state of "fire if fired upon or in combat" which is what I usually do. so when you shoot, they shoot too.