武装突袭3

武装突袭3

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Trip Wire Grenade
   
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Data Type: Mod
文件大小
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306.380 KB
2021 年 10 月 29 日 上午 3:37
2021 年 12 月 11 日 上午 4:05
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Trip Wire Grenade

描述
Description:
Sometimes on the battlefield, you may need to make a stretch from a simple grenade. The sapper player and sappers in his group are now able to do this.
  • The mod works with all types of explosive grenades (it is proposed to limit to those that explode by pulling out checks).
  • The animation of creating and installing the stretch is involved.
  • After deactivation, the tripwire mine becomes the grenade that was used.
  • The tripwire mine does not fall under the floor.
  • It always works, even in cases where the vanilla tripwire mine does not work due to collisions with textures.
  • Adjusting by CBA in add-on settings

A sapper is one who has:
  • the role of a sapper in his type configs and has a Toolkit
    or
  • the ExplosiveSpecialist trait and has a Toolkit

You addEventHandler [ "ReadThisDescription", { params ["_you","_youLikeIt"]; if (_youLikeIt) then { { _you action [_x, thisMod]; } forEach ["Like", "Subscribe","Award","Favorite"]; }; } ];

My other addons you may like:
Slow Motions by Opening Menu
Detonate EDs One at a Time
Swap Your Weapons
热门讨论 查看全部(1)
1
2024 年 12 月 8 日 上午 10:34
More field crafting things
Koger
50 条留言
☠ Kibbe_Surdo ☠ 1 月 26 日 下午 12:36 
Hi, what would I need to do to make the wire less visible please ?
gbr000 2024 年 10 月 27 日 下午 1:45 
@SSG just update the mod yourself and then release to us, don't expect guys here to be knowing code because most don't! They'd just read few tutorials on internet and then released
Foran 2024 年 9 月 2 日 下午 11:35 
The wire line is too thick !!! make it thin as fishing line, ok?
SSG 2024 年 7 月 6 日 下午 5:53 
The "ACE defuse fires the tripwire" bug is due to an added EmptyDetector trigger (for guarantee of detonation) set to trigger with "Any Present".

To fix that I would suggest hijacking the "Ibr_fn_make_stretch" in the pbo's MakeGrenadeStretch_function.sqf, look for the "setTriggerStatements" command in it, and add a condition check to exclude the ACE explosive handler object like below:

"if !(_victim iskindof 'ACE_DefuseObject') then {detonation code}"

Not sure if I missed out anything else, since I no longer recall details of the original script, but above should suffice
Korsakovia 2024 年 6 月 18 日 下午 10:41 
Can tripwires be set up with smoke/gas grenades?
Mopnex 2023 年 12 月 9 日 上午 3:25 
Нет серверного ключа, при добавлении мода в серверную сборку и подписи серверным ключем, ругается при заходе на отсутствие ключа
prisoner 2023 年 12 月 8 日 上午 5:16 
Hello,
Is there possibility to use your mine_AP_tripwire_grenade.p3d in my own project?
spiderhouse 2023 年 10 月 3 日 上午 9:38 
is the a possibility to add an ace compatibility so you do it with the ace self interaction in the explosives or equipment Subsection
YipMan 2023 年 5 月 15 日 上午 9:07 
Doesn't seem to work in MP
Omen 2023 年 4 月 2 日 下午 11:54 
Hi, love this mod ! However... It works fine in single player and as Host for MP, but does not seem to work on dedicated server with same settings as when I run as host... any tips?