Stellaris

Stellaris

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Kurosections Expanded
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121.448 MB
2021 年 11 月 10 日 下午 5:21
10 月 5 日 上午 10:59
80 项改动说明 ( 查看 )

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Kurosections Expanded

描述
Supports Stellaris 4.**.* (Vanilla) NSC and ACOT


IMPORTANT
Do NOT use Kurosetions Expanded (KSE) AND Vengeance Sections Epanded (VSE) in the same playset!
This will lead to overleaps and cause unwanted side effects!


Needs KUROGANE 2.0 to work.



Download KUROGANE 2.0 here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3245080043


For maximum fun and firepower use ESC NEXT and it's new sub-mods:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2648658105

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2653789292

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2653699311


IMPORTANT:
-----------------

The use of KSE with [JP_EN]Kurogane Turret Weapons. Is not recommened.

The mod uses a very "special" way to modify sections and many other elements of Kurogane disabling the correct auto-creation (sections show up empty and as" Common") of ship-designes in the Ship-Designer.

This is true for both mods. Kurogane as a standalone and Kurogane + KSE.

In general It is "working" but expect side-effects not caused by KSE. NSC compatibility is limited. Use on your own risk.

To avoid questions. No there will be no compat patch for it as this would require a total overhaul of the mod.

Load order:
---------------

- NSC (optional)
- Kurogane 2.0
- Kurosections Expanded (KSE)
- Extra Ship Components NEXT (optional)
- ESC NEXT: Overwrites Component Progression (optional)
- ESC NEXT: Overwrites Global Ship Designes (optional)
- UI-Overhaul Dynamic (mandatory for Starbase Extentded 3.0 and NSC users)
- Starbase Extended 3.0



- KSE is Save Game friendly. Check your ship designer to make adjustments after loading a save.


Preliminary Remarks:
---------------------------

Read the Q + A section.

Don’t use in multiplayer. It gives you an unfair advantage.


Features: (As of Vers. 1.0. Check the change log for full feature list.)
------------

- New Sections:

- Corvette:
- KSE Advanced Corvette
- KSE Advanced Missile Corvette

- Destroyer:
- KSE Advanced Missile Bow
- KSE Long Tom Bow
- KSE Advanced Missile Stern

- Cruiser:
- KSE Advanced Hangar Core
- KSE Advanced Core
- KSE Heavy Core
- KSE Advanced Missile Stern
- KSE Heavy Artillery Stern

- Battleship:
- KSE Advanced Hangar Core

- Juggernaut:
- 3 New KSE Core Sections
- 4 New KSE Port Sections
- 4 New KSE Starboard Sections

- Starbase Defense Fortress:
- KSE XL Weapons Section

- KSE Troop Transport:
- Added 1PD-, 1 Torp- / Mis- , 1S Utility- and 2 Aux-Slot

- KSE Defensive Cannons:
- Hades Annihilator-Cannon Section
- Zeus Ion-Cannon Section
- Stations have costs now and components add to costs.
- Build times for Defensive Cannons are reduced to 180 and 270 days.

- KSE Components
- Optimized Juggernaut Afterburners

- KSE Reactors
- Optimized KSE Reactors for Juggernauts and Defensive Cannons
- KSE Advanced Explorer Reactor
- KSE Nova Reactor
- KSE Supernova Reactor


Fixes:
--------

- Adds Missing Loca Entries
- Adds Missing Section Icons
- Fixes Some Glitches in the “Engine Room” Of KGX (NEW)

Questions And Answers:
---------------------------------

Q:
I don’t see the KSE sections in the ship-designer sections screen. Is this a bug?

A:
No. You have a scrollbar on the right side of the screen. Use it.

Q:
The new sections seem to be overpowered. Do they make any sense?

A:
Yes they are overpowered and unbalanced to a certain degree when you play Vanilla at low levels like Ensign or Captain with low settings for AI aggressiveness, Crisis Strength and no Scaling Difficulty.
They are meant for players who play with high aggressive settings at Admirals Level or higher with AI Mods like Starnet, Startech and / or ACE active.
The sections have a hefty price-tag compared to the base sections to balance them.
You don’t have to use them if you don’t want to.

Q: Does the mod contain any new models?

A:
Yes.
- Assault Troop Transport (ATT)
- Frigate
- Conquistador DSARV (Armed Science Ship)
- Ironclad SBS (Super Battleship)

Special thanks:
----------
To James Fire for letting me use and rewrite parts of code of his Juggernaut Revamp mod.

Check out my other mods:
-----------------------------------
Kurogane 2.0 Shipset:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3245080043

Vengeance Shipset:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2960574667

Vengeance Sections Epanded

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2960000167

U. C. F. Starship Troopers

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2869427983

German Historic Namelist:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2816754742


Strongly Recommended:
---------------------------------

Irony Mod Manager

https://bcssov.github.io/IronyModManager/

Special thanks to:
Rage for the rescaling of the ship models. Great job. All credits for that go to him.

Please check out his Fleet Formation Mod. It is really worth it to be part of your playset.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2525278602
热门讨论 查看全部(2)
22
2022 年 10 月 31 日 下午 5:10
置顶: Need Help With Load Order? Go Here And Find A Load Order Example And Support
Gage
16
7 月 18 日 上午 4:05
KSE General Discussion.
Gage
496 条留言
Gage  [作者] 15 小时以前 
@Fraerin

Sorry but I don't accept friends requests on Steam any more.

Question:
What is the topic you want to discuss?
Fraerin 16 小时以前 
hai would you be willing to accept my friend request or give me your discord I have a few questions about your mods :>
Gage  [作者] 10 月 20 日 下午 12:45 
@reeses4brkfst

Nope. Sorry.
reeses4brkfst 10 月 20 日 上午 11:16 
Roland 10 月 5 日 上午 11:25 
Also nice work. Thanks.
Gage  [作者] 10 月 5 日 上午 11:02 
Updated To Version 4.2.1.

Changes:
- The AI has no access to the VSE weapons any longer.
Gage  [作者] 9 月 28 日 上午 4:53 
@Tyraenez

I assume that you are talking about the NSC carriers. Correct?

If so the answer is no. KSE has no dedicated NSC ship class specific sections any more since approx. 2 years. I've dropped that for several reasons.
Tyraenez 9 月 28 日 上午 12:39 
weird ask, but are there any plans/base for a new KSE Carrier Section? because doing comparisons the base supercarrier cores are flat out worse than the battleship carrier sections
WILD-FLAILING-NOOB 9 月 27 日 下午 2:39 
is there a plan to add turrets to this mod it would look so good
Exu 9 月 20 日 上午 12:09 
I have same issue as @Rareworld where most AI won't make Military ships. Imma check if this mod is the culprit or nah