Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Can you give me the modoverrides.lua file of the world where this is happening? Click on the wrench symbol, click on Open World Folder, then go to Master and find the modoverrides file. This one contains all the configuration options, perhaps it has do to with the combination of the different configurations.
In the next patch that will be fixed, you can change the sanity drain by changing it in the wormhole/sinkholes Icons mod.
I don't know if its a weird configuration issue, did you try to reset the configuration options for both and then try it again?
If you only have the Wormhole/Sinkholes Icon mod active, does it work properly?
@昕彧 You probably copied this mod into a local folder or changed the folder name to not include "workshop-" in its name. This causes to mod to go into debug mode, where all debug keys are enabled, such as the season jumping.
You can remove lines 39-43 in the modmain.lua to remove this effect.