饥荒联机版

饥荒联机版

虫洞和天坑的服务器图标
93 条留言
遨游星空の时之虫 9 月 29 日 上午 2:50 
345692228 和这个小地图一起用巨卡无比QAQ
Monti  [作者] 9 月 14 日 上午 7:05 
@狂野飙车王 Which minimap mod are you talking about? Only 2 are supported as each one has to be manually implemented.
Monti  [作者] 9 月 14 日 上午 7:05 
@pimuffle Thanks for letting me know, I cannot reproduce that, on my machine it correctly shows the newly build wormholes.
Can you give me the modoverrides.lua file of the world where this is happening? Click on the wrench symbol, click on Open World Folder, then go to Master and find the modoverrides file. This one contains all the configuration options, perhaps it has do to with the combination of the different configurations.
狂野飙车王 9 月 2 日 上午 6:59 
个人使用发现无法和小地图mod联动,这两个mod一起使用,还会时不时卡顿
pimuffle 8 月 11 日 上午 5:46 
It seems to conflict with the "Craftable Wormholes and Sinkholes" mod you created. Wormholes can be created, but there's a bug where their coordinates or locations don't appear on the minimap or map. If you know a solution, please let me know. Please understand that the translation may be awkward, as it was translated using Google Translate.
Monti  [作者] 8 月 2 日 上午 2:56 
@Jiraiya~ Oh yeah you're right, the problem is that one overwirtes the function of the other, that is something I did not think about!
In the next patch that will be fixed, you can change the sanity drain by changing it in the wormhole/sinkholes Icons mod.
Jiraiya~ 7 月 18 日 上午 9:33 
@Monti Okay found the problem, if you make craftable wormholes and sinkholes mod sanity drain to no penalty, it doesnt work with this mode. so you need to keep that default which is 15, and change this mod`s sanity drain to 0 and it works
Jiraiya~ 7 月 14 日 下午 6:27 
@Monti yes with only Icon mod active it works properly, you mean with default configuration options it works? , I will try and tell the results.
Monti  [作者] 7 月 14 日 下午 1:04 
@Jiraiya~ I just tried it and it worked properly on my end, in any case, if you have both enabled, the minimap symbols of the Craftable Wormholes and Sinkholes mod will be disabled automatically.
I don't know if its a weird configuration issue, did you try to reset the configuration options for both and then try it again?
If you only have the Wormhole/Sinkholes Icon mod active, does it work properly?
Monti  [作者] 7 月 14 日 下午 12:52 
@Jiraiya~ Thanks for letting me know, I will check that to try to find a fix.
@昕彧 You probably copied this mod into a local folder or changed the folder name to not include "workshop-" in its name. This causes to mod to go into debug mode, where all debug keys are enabled, such as the season jumping.
You can remove lines 39-43 in the modmain.lua to remove this effect.
昕彧 7 月 11 日 上午 8:47 
每次一按F3就会跳到下一个季节,按一下跳一次
Jiraiya~ 7 月 10 日 上午 9:58 
I use your Craftable Wormholes and Sinkholes mod and disabled minimap icons from its settings but they wont work together, when i create new world with this 2 mods no Icon or color on wormholes
Monti  [作者] 7 月 5 日 上午 10:02 
@Even7 I'm not quite sure what you mean, could you translate that in english?
Do you mean if its possible to use it with shipwrecked?
If yes, this mod itself will not be compatible with shipwrecked as it is single player. If you mean a mod that has the shipwrecked content such as Island Adventures/Tropical Islands, it should work for wormholes/sinkholes but not for other types of teleportation such as Electric Isosceles.
冰冰羊 7 月 3 日 上午 2:33 
可以
Even7 7 月 3 日 上午 2:20 
海难可以用吗
Monti  [作者] 7 月 1 日 上午 10:54 
@冰冰羊 Thank you very much!
I will update it probably soon.
冰冰羊 6 月 25 日 上午 2:32 
Hello. I’ve updated the modinfo translation for this mod. You can find it at https://pastebin.com/Az8XSEar and update the mod whenever it’s convenient for you.
Monti  [作者] 6 月 19 日 上午 11:38 
@Deimos Ah thanks, I was now able to reproduce it, the new update should fix this issue.
@不堪白昼 Wormhole icons are now automatically updated if teleported. Additionally, I added the two commands wis_reset_wormholes() and wis_reset_sinkholes() to reset the wormholes/sinkholes.
不堪白昼 2024 年 10 月 4 日 上午 12:32 
Hi, I would like to use "Wormhole Telelocation" or something that would change the position of the wormhole. After moving wormholes, the old icons wont disappear. What should I do to fix it? Which file is needed to remove to reset the icons?
Deimos 2024 年 9 月 14 日 上午 9:47 
Thing is, you kill the wormhole and name it, everything fine, but as soon as it respawns the name on top of it resets, not the one on the map, i play with world colors off, just the colored circle around them
Monti  [作者] 2024 年 9 月 13 日 上午 4:53 
@Jezoskoczek I can see if I can add an option for that, this mod is working differently from the other wormhole mods where it adds a wormhole image on top of the minimap, compared to the other ones where the image is added directly into the minimap, which causes it to not be affected by the circle of light of the character.
So not sure if I can say intended, it's just something I didn't really pay attention to :D
Jezoskoczek 2024 年 9 月 10 日 下午 2:47 
Is there a way to make colored wormhole icons on the map less vibrant and in-your-face? Also shouldn't they be affected by the "circle of light" around the character, and get dim when outside of it? Cause currently they shine like they're the most important thing on the map, I'm not sure if that's intended?
Monti  [作者] 2024 年 9 月 5 日 上午 3:24 
@Deimos I can't reproduce that, can you get a video of that and/or the logs?
Deimos 2024 年 9 月 3 日 下午 7:06 
The name dissapearing on top of cave sinkholes when the tentacle spawns again bug is bacc
冰冰羊 2024 年 8 月 29 日 上午 11:24 
Thank you very much for your reply, Do you have a GitHub or GitLab link for your MOD? That way, I can submit a pull request to you.:DSTchester:
Monti  [作者] 2024 年 8 月 28 日 下午 4:18 
@Killkopas I know it's been long, but if you enabled the icons on the craftable wormhole mod, this mod previously automatically disabled itself as those configs are incompatible. It should deactivate the option automatically but try deactivating the option in the craftable wormhole mod
@冰冰羊 Thanks for your work on that, I didn't have time beforehand to take care of that. Next patch will include your translations!
@aureliusaugustine This doesn't have anything to do with the mod but more with steam. It seems that sometimes the mod can't update itself and thus is stuck, you need to unsub and resub to the mod to make it work, or delete the mod folder and redownload it.
Unfortunaly, I can't do anything to fix that
@Worgen Could you add the server log to the bug reports discussion? That would help me identify the issue, I couldn't replicate it.
Worgen 2024 年 7 月 15 日 上午 2:52 
winona can crash the server beacuse she can now choose a path for a wormhole
aureliusaugustine 2024 年 2 月 5 日 下午 4:55 
Mod does not work: when trying to use it with my group of 4, one of them is consistently told he has outdated mods, no matter how long ago it is. It always works fine with the rest of us.
冰冰羊 2024 年 1 月 28 日 上午 4:34 
作者没理我..:steamsad: 我已经把这个MOD的翻译优化添加进了 Chinese++ Pro 模组内 在作者回复我之前 饥友们可以先用用Chinese++ Pro模组来治治这个模组的翻译问题:DSTpigman:
冰冰羊 2024 年 1 月 25 日 上午 3:39 
This is a very good mod, but most of your Chinese translations are machine translated, which is difficult to understand, and there are even some translation errors. For this reason, I have modified the code of this mod to correct the incorrect translations. Can I share the modified mod with you and have you publish an update?:DSTchester:
Killkopas 2024 年 1 月 12 日 上午 8:53 
Hello,
The mod works while using it separately, but it stops working (stops marking the wormholes on maps) when I activate your Build Wormholes and Sinkholes mod. Any help would be much appreciated, cus Im starting to go insane with changing the settings and failling to find whats the problem :(.
土豆 2023 年 12 月 28 日 上午 5:15 
右键改名的时候,中文的同意和取消写反了
Monti  [作者] 2023 年 12 月 24 日 上午 5:39 
@AS @Deimos Thanks for letting me know, should be fixed now :)
Deimos 2023 年 12 月 14 日 下午 5:26 
The icon dissapears on sinkholes when the tentacle spawn again
AS 2023 年 11 月 5 日 下午 5:58 
In caves, icons for the big slimy pits disappear from the map when the tentacle respawns as you approach to it. (Icon reappears if you kill the tentacle and jump into the hole again.) Other than that, it's an excellent mod.
边缘划水 2023 年 9 月 23 日 上午 12:46 
Thanks a lot:steamthumbsup:
Monti  [作者] 2023 年 9 月 23 日 上午 12:26 
@边缘划水 Thanks for letting me know, I added compability with this mod :)
(Also please post in english the next time ;) )
边缘划水 2023 年 9 月 20 日 下午 7:58 
找到问题了,应该是跟【快速采集。】MOD冲突:cleanseal:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2158549297
边缘划水 2023 年 9 月 20 日 上午 7:11 
大佬,地面坑洞无法重命名。在给坑洞重命名时,重命名界面一直在闪退,需要重开好多次才行,重命名后地下坑洞能正常更新,地上坑洞自身和地图都不会更新:bpspecops:
Monti  [作者] 2023 年 9 月 4 日 下午 11:24 
@玛小喵的饲养员 Please post in english, this makes it easier for the other people to understand :)
Ok I have a fix for the pack box, I will push it soon.
As for the minimap, the mod is currently only compatible with the minimap of squeek, if you have another one you want added send me the workshop link of it and I will try to add it :)
What do you mean with the normal map symbol is still too big? I can see if I can add a config option for the size of the symbol, but it's just an image that is overlayed over the actual wormhole image, so making it too small may result in a wormhole in a wormhole picture.
玛小喵的饲养员 2023 年 8 月 30 日 下午 12:08 
还有个bug, 就是虫洞的图标不显示在小地图mod上面, 正常地图上的图标还有些过大...
玛小喵的饲养员 2023 年 8 月 30 日 上午 11:30 
bug 用超级打包带打包移动虫洞以后, 图标位置并不更新... 还是显示在原来的位置
Mickmane 2023 年 7 月 29 日 上午 11:44 
We just played. I had told my friend to set it to name only, just in case, and now he could see my names, and instantly the renamed ones too.

All works great. Thanks! :)
Mickmane 2023 年 7 月 29 日 上午 12:26 
Huh, turns out I had changed it in the wrong world. (First started the wrong one, and went through mods prior to that, then went to the correct world and forgot.)

Next time my friend has mercy and plays with me, I can give you a log. :)
Monti  [作者] 2023 年 7 月 29 日 上午 12:17 
@Mickmane Did you also set the config option "World Numbers/Name" to "Only Names"? Otherwise you will still see the numbers if you stand beneath the wormhole.
As for your friend unable to see the new name, that's strange, I can't really reproduce that.
Could you send me the server log of a world where this happened? With this I mean you renamed a wormhole and your friend didn't see the new name. If your're also still seeing the numbers, please give me also a server log as on my side it's working correctly. You can use sites such as pastebin and send me the link to the pasted log. :)
Mickmane 2023 年 7 月 28 日 上午 5:58 
Friend and I played last night. I named some wormholes (it was still showing numbers where I hadn't put a name) and my friend couldn't see the new text, just numbers. Something's still a bit off there.
Mickmane 2023 年 7 月 24 日 上午 3:39 
Thank you! :)
Monti  [作者] 2023 年 7 月 24 日 上午 3:33 
@SYXDlsj大爷 Thanks I added the translations and also fixed the bug with the controller and renaming.

@Mickmane Thanks for letting me know, I fixed that and also added a new config option for only showing names ;)
Mickmane 2023 年 7 月 23 日 上午 9:24 
Hi.

When I set wormholes to not show number or name (I don't like the numbers, I'd like names only), they all appear white on the map. (Just tested it and turned on numbers and name, and the colours were there. Then turned that off again, and promptly they're all white again.)
Monti  [作者] 2023 年 7 月 23 日 上午 5:21 
@bars-1986 What exactly do you mean by this?