Stormworks: Build and Rescue

Stormworks: Build and Rescue

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AK3 Heavy Autocannon [Fully automated reload]
   
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2021 年 10 月 6 日 上午 1:42
2024 年 6 月 23 日 下午 2:42
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AK3 Heavy Autocannon [Fully automated reload]

描述
Please make sure you have enabled the weapon DLC on your save game. It won't work with old save games pre-DLC release.

This is a fully automated heavy autocannon. It has 24 rounds in the turret and 3000 more underneath in the magazine. If the 24 rounds are used, the turret automatically rotates to the starting position and fills up the magazine in the turret and moves back to the position where it was before. All shells are ejected to the front.
It is designed to be placed on any ship as it is relatively small. Furthermore, the barrel can not overheat and take damage as the reload time is enough for a cool down.
The Magazine is kept simple, so you can modify and extend it easily for your own needs. The design is inspired by the naval guns A-190 and Oto Melara 76mm.


Features:

-Automated reloading
-3000 rounds magazine capacity
-Should fit also on smaller ships
-Wave stabilizer. Might be further improved in the future.
-Looks cool
-No barrel heat damage
-Round counter, counting rounds.
-Radar supported targeting, not perfect but a little help.
-Two variants available for smaller and larger boats.


Future Features:

-Potential Improvements of monitor and fire control systems -> WIP



Controls:

Space - Start/Stop Fire [Toggle]
W/S - Up/Down
A/D - Left/Right
Up/Down - Zoom
1 - Night Vision
4 - Radar Targeting

If you want to use this creation just credit and link me. No need to ask.

Bugs or suggestions in the comments. I appreciate them all and try to help.



Thank you very much for the award mad scientist and wholesome!!
19 条留言
blank 9 月 1 日 上午 5:37 
Reloading after firing first 24 rounds is broken, you need to delete the block above the lower ammo feeder so that linear track base will not be stuck and also increase the height of belt connector by one on lower moving part and lower the belt connector by one block that one with all the ammo storage idk how to explain
⚒ⒼⒺⓄⓃⓊⒹⒺⓁ⚒  [作者] 2024 年 6 月 23 日 上午 1:21 
I just checked it and everything works fine for me. I will pm you.
⚒ⒼⒺⓄⓃⓊⒹⒺⓁ⚒  [作者] 2024 年 6 月 23 日 上午 12:49 
Ok, i will have a look into it today. Maybe something got ♥♥♥♥♥♥ up after an recent SW update.
Magnum Dong 2024 年 6 月 22 日 上午 8:32 
Thought id follow up and say it was the first option
Magnum Dong 2024 年 6 月 22 日 上午 7:55 
im not sure if im dumb but i empty 20 rounds and it doesn't load anymore the turret just locks in the default position
Soni 2023 年 8 月 22 日 下午 4:12 
I think an update broke this one, the microcontroller doesn't seem to be able to move the track anymore.
⚒ⒼⒺⓄⓃⓊⒹⒺⓁ⚒  [作者] 2021 年 10 月 16 日 下午 2:36 
@Talia Kuznetsova (Snugglisan~) Sure, I can add a second turret so you can choose between them.
TaliaKuznetsova 2021 年 10 月 16 日 下午 2:02 
Can you make a version of this where the ammo storage is super compact like this? https://media.discordapp.net/attachments/359327570740772874/899039124529500200/unknown.png everytime i shorten the ammo myself it wont auto reload and its to big to fit my ship.

Alternatively just shortening the front to just 1 set of drums would still work. the front is where i'm having the most issue.
Schmauchklaus 2021 年 10 月 10 日 上午 7:48 
love it !!!
⚒ⒼⒺⓄⓃⓊⒹⒺⓁ⚒  [作者] 2021 年 10 月 9 日 上午 10:49 
@boli I'm planning on making a package with different variants of the turret. Adding a version with radar will probably take 1-3 days, as I also want it to hit on further distances and therefore I have to take the bullet drop into the calculation. But thank you for your suggestion with the radar tracker.