Starbound

Starbound

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FU Research Tweaks
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2021 年 8 月 16 日 下午 2:27
2022 年 4 月 15 日 上午 6:32
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FU Research Tweaks

描述
Frackin Universe Required

Changes how the research rate for FU is calculated.
- Changes:
  • Removed 1.5 minute cooldown for planet bonus
  • Research Bonus now works
  • 30,60,90 minutes for each tier of playtime bonus (originally 60,120,180 minutes)

Github[github.com]
Check out FU Research Cost Tweaks
热门讨论 查看全部(1)
1
2023 年 10 月 6 日 下午 9:21
Bug/Feature Requests
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28 条留言
Kappacord 20 小时以前 
Is it worth still using this, or is it outdated?
DrunkFlux 9 月 3 日 下午 10:53 
So there was an update a few months ago that now have built in multipliers for research costs/gains, if you ever get back to this, may want to look into that, maybe make a new mod that is up to date to current versions of FU.
Azuli-Bluespots 3 月 21 日 上午 10:19 
... I THINK this works? I got the warning for extra research, and I believe it WAS faster than usual. Still I didn't actually count, but the game didn't crash so...
Azuli-Bluespots 3 月 21 日 上午 9:09 
I'm gonna check if this still works.
Fentanyl Sentinel 2 月 7 日 下午 2:45 
Does this still work?
DrunkFlux 2023 年 12 月 1 日 上午 12:44 
Switched to the one that effectively removed research, didn't enjoy it, found myself going back to this one as it doesn't remove research entirely.

It may be noted though if frackin universe updates the research system any at any time, this'll need to be updated. The madness.lua gets replaced with this one so while nothing at the core has been changed, I thought I should mention here for people in the future.
ParasiticSquid 2023 年 9 月 22 日 下午 2:47 
A version of this without going afk pausing research gain would be amazing. Sometimes we have stuff we need to do irl and don't want to close the game either because it resets the research bonus or we're coming back in a bit. Sayter doing something so asinine and unnecessary to give those of us with lives and families to take care of a big fat middle finger like that is just par for the course for a bottom feeder like him. Just because he has no life doesn't mean the rest of us don't.
Linre 2023 年 9 月 12 日 上午 10:13 
this is something i've been looking for
Lokkik 2023 年 9 月 8 日 上午 6:14 
It is possible make a multiplier research rate? Like a 5x or even 10x passive research.
maestro 2023 年 9 月 6 日 下午 7:04 
YES, all my yes. I hate how every time you take a challenge door or have to duck to your ship, there goes almost two minutes worth of 2-4 research points down the drain (that's 60-500 research worth!). I always felt that 1.5 minute rule was just stupid. It punishes people for using the challenge doors and travelling between planets.